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Difference between revisions of "Spiker (Sonic 3)"

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'''Spiker''', known as Togemane (トゲマネ) in the [[Sonic the Hedgehog 3 JP Manual|Japanese manual]], is a spike enemy found among the real [[spikes (obstacle)|spikes]] of <i>[[Sonic 3]]</i>'s [[Marble Garden Zone]]. Normally they appear as normal spikes. They have a slight visual difference from real spikes when you aren't near, making them easy to detect. But when you come near, they shoot out from the ground, revealing their entire body, and proceed to shoot bullets at you, one from the left and one from the right. It will then return to the ground. The delay between it coming out and shooting bullets should be enough time to spindash into them.
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'''Spiker''', known as Togemane (トゲマネ) in the [[Sonic the Hedgehog 3 JP Manual|Japanese manual]], is a spike enemy found among the real [[spikes (obstacle)|spikes]] of <i>[[Sonic 3]]</i>'s [[Marble Garden Zone]]. Normally they appear as normal spikes. They have a slight visual difference from real spikes when you aren't near, making them easy to detect. But when you come near, they shoot out from the ground, revealing their entire body, and proceed to shoot bullets at you, one from the left and one from the right. It will then return to its original state, appearing as regular spikes.
  
If you're falling or jumping, these spikes won't hurt you; you will bounce off them.
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You can jump on this guy's spikes; they won't hurt you. But instead of destroying the enemy, this will cause you to bounce off the spikes as if they were a [[bumper]]. So how do you destroy this guy? The delay between it coming out and shooting bullets should be enough time to spindash into them.
  
 
{{S3Enemies}}
 
{{S3Enemies}}
 
[[Category:Sonic the Hedgehog 3 Badniks]]
 
[[Category:Sonic the Hedgehog 3 Badniks]]

Revision as of 15:27, 17 June 2009

Spiker, known as Togemane (トゲマネ) in the Japanese manual, is a spike enemy found among the real spikes of Sonic 3's Marble Garden Zone. Normally they appear as normal spikes. They have a slight visual difference from real spikes when you aren't near, making them easy to detect. But when you come near, they shoot out from the ground, revealing their entire body, and proceed to shoot bullets at you, one from the left and one from the right. It will then return to its original state, appearing as regular spikes.

You can jump on this guy's spikes; they won't hurt you. But instead of destroying the enemy, this will cause you to bounce off the spikes as if they were a bumper. So how do you destroy this guy? The delay between it coming out and shooting bullets should be enough time to spindash into them.

Template:S3Enemies