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Difference between revisions of "Sonic the Hedgehog Megamix"

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==Story==
 
==Story==
South Island. A magnificent land; one that is not bound by such restrictions as time.
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South Island. A magnificent land; one that is not bound by restrictions such as time.
  
 
15 years have passed since Sonic the Hedgehog's first plight against the nefarious Dr. Eggman (formally known as Dr. Ivo Robotnik). Ever since, the two forces have clashed nonstop in a variety of settings, with the eventual outcome always resulting in Sonic's victory. Both sides have gained both new allies and new enemies; some helpful, others... not so much. Naturally, throughout this time, Sonic has learned a few new techniques, in which he uses to further stifle Eggman's plans of world domination. And so, the world is safe - but always just out of Eggman's grasp.
 
15 years have passed since Sonic the Hedgehog's first plight against the nefarious Dr. Eggman (formally known as Dr. Ivo Robotnik). Ever since, the two forces have clashed nonstop in a variety of settings, with the eventual outcome always resulting in Sonic's victory. Both sides have gained both new allies and new enemies; some helpful, others... not so much. Naturally, throughout this time, Sonic has learned a few new techniques, in which he uses to further stifle Eggman's plans of world domination. And so, the world is safe - but always just out of Eggman's grasp.

Revision as of 14:47, 9 May 2007

MegamixTitle.png
Sonic the Hedgehog Megamix
Version: 2.0
Last release: 06/16/06
System: Sega Mega Drive/Genesis
Original game: [[]]
Credits: Tweaker, StephenUK, JohnnyUK,
Robjoe1107, Stealth, jman2050, Cinossu,
ChimpoMcCrazypants, Yuski, Upthorn
Sonic 1 Megamix is a multiperson assembly hack headed up by Tweaker of Sonic the Hedgehog on the Sega Mega Drive/Genesis. The game features the ability to play as three different characters—Sonic, Mighty, and Shadow—and features extensive reworking of the original game with new art, music, abilities and layouts, among other things.

Story

South Island. A magnificent land; one that is not bound by restrictions such as time.

15 years have passed since Sonic the Hedgehog's first plight against the nefarious Dr. Eggman (formally known as Dr. Ivo Robotnik). Ever since, the two forces have clashed nonstop in a variety of settings, with the eventual outcome always resulting in Sonic's victory. Both sides have gained both new allies and new enemies; some helpful, others... not so much. Naturally, throughout this time, Sonic has learned a few new techniques, in which he uses to further stifle Eggman's plans of world domination. And so, the world is safe - but always just out of Eggman's grasp.

Some say history repeats itself. In this case, the statement is proven true, as Eggman returns to South Island, in hopes that he can obtain the land's powerful Chaos Emeralds, and finally put forth a solid step in conquering the planet. As he arrives on the island, he brings with him a single Chaos Emerald - one that had been missing, and had upset the natural balance of the island for decades beforehand. The others were trapped in an alternate dimension; one which only very few could enter, and even fewer returned.

Of course, Eggman isn't very good at keeping his plans secret (a big reason why they're foiled so easily). As a result, Sonic hears of this, and readies his travel back to South Island. With him, he brings two allies - one being Mighty the Armadillo, a longtime friend of his (though they had not spoken in quite some time), and the other being Shadow the Hedgehog; who, after finally getting over his angst (at least for the moment), felt like teaching Eggman a thing or two about trying the same thing twice. And besides that, he had never seen South Island before; he had heard things about it, certainly, but never saw it for himself. So, he figured, why not?

And so, the three begin their trek of South Island, each taking their own unique abilities with them, and going their seperate ways, each in search of the remaining Chaos Emeralds, and of Eggman, in hopes that once he is defeated, he will finally abandon his plans of world domination. But, then again, that's not very likely to happen.

We can all dream, I suppose.

Characters

During Sonic Megamix, you have the choice to play through the game as one of 3 characters in a single game - Sonic the Hedgehog, Mighty the Armadillo, or Shadow the Hedgehog. Each character has their own specific abilities, while some share common abilities.

Sonic the Hedgehog

Sonic is a blue, 15-year-old hedgehog who lives on the planet Earth. He has the ability to run at supersonic speeds, hence his name. He is always running all over the world, rarely stopping for anything. He is carefree and relaxed; however, he is also very intolerant of injustice, and he will do anything he can to help those in need. He has also got a quick wit, short temper, and a fairly large ego.

Mighty the Armadillo

Mighty is a 16-year-old red and black armadillo who has a strong sense of justice. Opposed to any and all inhumanity, he uses his power to control the elements - Water, Fire, and Electricity - in his battle against Eggman. He enjoys nature, tranquility, and hot springs.

Shadow the Hedgehog

Shadow is the ultimate life form experiment, created by Professor Gerald Robotnik aboard the space colony ark. His exact age isn't approximated, but he is assumed to be around 50 years old. Once hungry for revenge after the death of Maria, Gerald's granddaughter, he is now aware of his past, and who he "is." He prefers to be a loner, but he occasionally tags along with Sonic and his friends when Eggman is up to no good. He is black, with red stripes down his spines and arms. He uses his ability, Chaos Control, to harness the powers of the Chaos Emeralds to enhance his natural abilities. While he is unable to move very quickly on his own, he possesses fire-powered jet skates, which allow him to move much faster than he would be able to without them.

Controls

In order to execute all the character specific abilities in Sonic Megamix, you'll need to know the ropes. Here's how you play...

Basic Moves

  • A button: Action button. Each character has a specific use for this button - read below for more info.
  • B button: Jump
  • C button: Jump
  • Down+B/C: Spin Dash. Roll up into a ball and shoot off at supersonic speeds to destory enemies!
  • B+C: Transform into Super form (requires all Chaos Emeralds)


Character-Specific Abilities

Sonic

  • A button: Light dash. Dash towards a path of rings at supersonic speeds!
  • Double jump when near an enemy or monitor: Homing attack. Zoom towards any nearby enemy or monitor at supersonic speeds to destroy them!
  • Double jump when not near a target: Jump Dash. Zoom forward at high speeds to pick up more speed.
  • A+Double jump: Light Speed Attack. Zoom towards all available targets within a certain range and destroy them all, one after another! For each additional target other than the first, there is a cost of 5 rings to continue attacking more targets.
  • Up+Jump: Super Peel-Out. Sonic stands in place, moving his legs into a figure-eight shape. Release the buttons to shoot off in a burst of speed!
While Super...
  • Double jump when not near a target: Super Air Dash. Hold a direction on the second button press to shoot off in that direction at supersonic speeds!
  • A+Jump (with S monitor): Flight. When at full speed, jump into the air and hold the A button to defy gravity and fly in a straight line at your current vertical height.

Levels

Two modes exist within the game: normal, which features new levels, and original, which has the original levels from Sonic 1 intact. Normal levels include:

  • Sunset Hill Zone
  • Dark Fortress Zone
  • City Outskirts Zone
  • Misty Maze Zone
  • Starry Night Zone
  • Metallic Base Zone


Download.svg Download Sonic the Hedgehog Megamix
File: Sonic_1_Megamix_v2.0.zip (473 kB) (info)
Current version: 2.0

Prior Versions

External Links