<div style="
image-rendering: pixelated;
position:relative;
top:-2304px;
left:-11136px;
width:Expression error: Unexpected < operator.px;
height:Expression error: Unexpected < operator.px;
line-height:0px"> File:Sonic3 MD Map Cn1.png
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Final game
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</div>
The final section of Knuckles' route is different, containing more spikes and jelly platforms.
Bowling Spin is fought out in the open with no walls on either side.
The transition to Act 2 does not work.
Map
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Prototype
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100%
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Final game
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Act 2
Act 2, when accessed from the level select, starts the player in the tunnel leading to the Act 1 boss arena rather than at the bottom of it.
The underwater palette is the same as Launch Base Zone. Also, Sonic and Tails do not have a dedicated underwater palette.
Knuckles does not appear to turn off the lights. In fact, the lights never turn off.
The water level also never changes, so the following section is completely dry.
Knuckles also does not appear just before the boss to send Sonic and Tails back upwards.
By flying upwards with Tails it is possible to reach and fight the Graviton Mobile.
There is no capsule and the transition to IceCap Zone does not work.
Map
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Prototype
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100%
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Final game
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References