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Difference between revisions of "Sonic the Hedgehog 2 (pre-beta)/Comparisons/Death Egg Zone"

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{{Comparison
 
{{Comparison
| image1=Notavailable.svg
+
| image1=Sonic2PreBeta MD DEZ Start.png
| image2=Notavailable.svg
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| image2=Sonic2 MD DEZ1 Start.png
| game1=1992-09-14 prototype
+
| game1=Pre-beta
 
| game2=Final game
 
| game2=Final game
 
| desc=Another broken title card for "Death E-shutter-shutter Zone"
 
| desc=Another broken title card for "Death E-shutter-shutter Zone"
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| image1=Notavailable.svg
 
| image1=Notavailable.svg
 
| image2=Notavailable.svg
 
| image2=Notavailable.svg
| game1=1992-09-14 prototype
+
| game1=Pre-beta
 
| game2=Final game
 
| game2=Final game
 
| desc=[[Mecha Sonic]] takes longer to land, and when it does, its attack pattern is different.
 
| desc=[[Mecha Sonic]] takes longer to land, and when it does, its attack pattern is different.
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| image1=Notavailable.svg
 
| image1=Notavailable.svg
 
| image2=Notavailable.svg
 
| image2=Notavailable.svg
| game1=1992-09-14 prototype
+
| game1=Pre-beta
 +
| game2=Final game
 +
| desc=There is no barrier on the right hand side of Mecha Sonic, meaning the player can wander off-screen.
 +
}}
 +
{{Comparison
 +
| image1=Sonic2PreBeta MD DEZ GiantMechDeath.png
 +
| image2=Notavailable.svg
 +
| game1=Pre-beta
 
| game2=Final game
 
| game2=Final game
| desc=The explosions are laced with animals.
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| desc=Touching [[Eggman]]'s [[Giant Mech]] equals instant death, even when Eggman hasn't got in it yet.
 
}}
 
}}
 
{{Comparison
 
{{Comparison
| image1=Notavailable.svg
+
| image1=Sonic2PreBeta MD DEZ GiantMechStuck.png
 
| image2=Notavailable.svg
 
| image2=Notavailable.svg
| game1=1992-09-14 prototype
+
| game1=Pre-beta
 
| game2=Final game
 
| game2=Final game
| desc=Touching Eggman's [[Giant Mech]] equals instant death, even when Eggman isn't got in it yet.
+
| desc=The Giant Mech walks forward and then stops at this position. The player can't beat it through normal means, not even with [[Super Sonic]].
 
}}
 
}}
 
{{Comparison
 
{{Comparison
 
| image1=Notavailable.svg
 
| image1=Notavailable.svg
| image2=Notavailable.svg
+
| image2=S2 map DEZ1.png
| game1=1992-09-14 prototype
+
| game1=Pre-beta
 
| game2=Final game
 
| game2=Final game
| desc=The Giant Mech walks forward and then stops at this position. You can't beat it through normal means.
+
| vertical=yes
 +
| desc=
 
}}
 
}}
 
 
==References==
 
==References==
 
<references />
 
<references />
 +
 +
{{S2PreBetaOmni}}

Latest revision as of 17:53, 14 November 2019

Back to: Sonic the Hedgehog 2 (pre-beta)/Comparisons.

Death Egg Zone is in an early state, playing Wing Fortress Zone's music throughout and being unbeatable through normal play.

Sonic2PreBeta MD DEZ Start.png
Pre-beta
Sonic2 MD DEZ1 Start.png
Final game

Another broken title card for "Death E-shutter-shutter Zone"

Notavailable.svg
Pre-beta
Notavailable.svg
Final game

Mecha Sonic takes longer to land, and when it does, its attack pattern is different.

Notavailable.svg
Pre-beta
Notavailable.svg
Final game

There is no barrier on the right hand side of Mecha Sonic, meaning the player can wander off-screen.

Sonic2PreBeta MD DEZ GiantMechDeath.png
Pre-beta
Notavailable.svg
Final game

Touching Eggman's Giant Mech equals instant death, even when Eggman hasn't got in it yet.

Sonic2PreBeta MD DEZ GiantMechStuck.png
Pre-beta
Notavailable.svg
Final game

The Giant Mech walks forward and then stops at this position. The player can't beat it through normal means, not even with Super Sonic.

100%
Pre-beta
100%
Final game

References


Sonic the Hedgehog 2 (pre-beta), prototype version of Sonic the Hedgehog 2 (16-bit)
S2b4 titlescreen.png

Main page | Comparisons | Maps | Hidden content

Part of Sonic the Hedgehog 2 (16-bit) development