Difference between revisions of "Sonic the Hedgehog 2 (pre-beta)/Comparisons/Death Egg Zone"
From Sonic Retro
m (Black Squirrel moved page Sonic the Hedgehog 2 (prototype; 1992-09-14)/Comparisons/Death Egg Zone to Sonic the Hedgehog 2 (pre-beta)/Comparisons/Death Egg Zone: Text replacement - "Sonic the Hedgehog 2 (prototype; 1992-09-14)" to "Sonic the Hed...) |
m (Text replacement - "| game1=1992-09-14 prototype" to "| game1=Pre-beta") |
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| image1=Notavailable.svg | | image1=Notavailable.svg | ||
| image2=Sonic2 MD DEZ1 Start.png | | image2=Sonic2 MD DEZ1 Start.png | ||
− | | game1= | + | | game1=Pre-beta |
| game2=Final game | | game2=Final game | ||
| desc=Another broken title card for "Death E-shutter-shutter Zone" | | desc=Another broken title card for "Death E-shutter-shutter Zone" | ||
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| image1=Notavailable.svg | | image1=Notavailable.svg | ||
| image2=Notavailable.svg | | image2=Notavailable.svg | ||
− | | game1= | + | | game1=Pre-beta |
| game2=Final game | | game2=Final game | ||
| desc=[[Mecha Sonic]] takes longer to land, and when it does, its attack pattern is different. | | desc=[[Mecha Sonic]] takes longer to land, and when it does, its attack pattern is different. | ||
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| image1=Notavailable.svg | | image1=Notavailable.svg | ||
| image2=Notavailable.svg | | image2=Notavailable.svg | ||
− | | game1= | + | | game1=Pre-beta |
| game2=Final game | | game2=Final game | ||
| desc=There is no barrier on the right hand side of Mecha Sonic, meaning the player can wander off-screen. | | desc=There is no barrier on the right hand side of Mecha Sonic, meaning the player can wander off-screen. | ||
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| image1=Notavailable.svg | | image1=Notavailable.svg | ||
| image2=Notavailable.svg | | image2=Notavailable.svg | ||
− | | game1= | + | | game1=Pre-beta |
| game2=Final game | | game2=Final game | ||
| desc=The explosions are laced with [[animals]]. | | desc=The explosions are laced with [[animals]]. | ||
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| image1=Notavailable.svg | | image1=Notavailable.svg | ||
| image2=Notavailable.svg | | image2=Notavailable.svg | ||
− | | game1= | + | | game1=Pre-beta |
| game2=Final game | | game2=Final game | ||
| desc=Touching [[Eggman]]'s [[Giant Mech]] equals instant death, even when Eggman hasn't got in it yet. | | desc=Touching [[Eggman]]'s [[Giant Mech]] equals instant death, even when Eggman hasn't got in it yet. | ||
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| image1=Notavailable.svg | | image1=Notavailable.svg | ||
| image2=Notavailable.svg | | image2=Notavailable.svg | ||
− | | game1= | + | | game1=Pre-beta |
| game2=Final game | | game2=Final game | ||
| desc=The Giant Mech walks forward and then stops at this position. The player can't beat it through normal means, not even with [[Super Sonic]]. | | desc=The Giant Mech walks forward and then stops at this position. The player can't beat it through normal means, not even with [[Super Sonic]]. | ||
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| image1=Notavailable.svg | | image1=Notavailable.svg | ||
| image2=S2 map DEZ1.png | | image2=S2 map DEZ1.png | ||
− | | game1= | + | | game1=Pre-beta |
| game2=Final game | | game2=Final game | ||
| vertical=yes | | vertical=yes |
Revision as of 14:39, 12 November 2019
Death Egg Zone is in an early state, playing Wing Fortress Zone's music throughout and being unbeatable through normal play.
Pre-beta |
---|
Final game |
---|
Another broken title card for "Death E-shutter-shutter Zone"
Pre-beta |
---|
Final game |
---|
Mecha Sonic takes longer to land, and when it does, its attack pattern is different.
Pre-beta |
---|
Final game |
---|
There is no barrier on the right hand side of Mecha Sonic, meaning the player can wander off-screen.
Pre-beta |
---|
Final game |
---|
The explosions are laced with animals.
Pre-beta |
---|
Final game |
---|
Touching Eggman's Giant Mech equals instant death, even when Eggman hasn't got in it yet.
Pre-beta |
---|
Final game |
---|
The Giant Mech walks forward and then stops at this position. The player can't beat it through normal means, not even with Super Sonic.
Pre-beta |
---|
Final game |