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Difference between revisions of "Sonic the Hedgehog 2 (pre-beta)/Comparisons/Death Egg Zone"

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[[Death Egg Zone]] is in an early state, playing [[Wing Fortress Zone]]'s music throughout and being unbeatable through normal play.
  
 
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| game1=1992-09-14 prototype
 
| game1=1992-09-14 prototype
 
| game2=Final game
 
| game2=Final game
| desc=[[Mecha Sonic]] takes longer to land, and when he does, his attack pattern is different.
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| desc=[[Mecha Sonic]] takes longer to land, and when it does, its attack pattern is different.
 
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| game1=1992-09-14 prototype
 
| game1=1992-09-14 prototype
 
| game2=Final game
 
| game2=Final game
| desc=Touching Eggman's [[Giant Mech]] equals instant death. Even when Eggman isn't got in it yet.
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| desc=Touching Eggman's [[Giant Mech]] equals instant death, even when Eggman isn't got in it yet.
 
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{{Comparison
 
{{Comparison

Revision as of 08:13, 10 November 2019

Back to: Sonic the Hedgehog 2 (pre-beta)/Comparisons.

Death Egg Zone is in an early state, playing Wing Fortress Zone's music throughout and being unbeatable through normal play.

Notavailable.svg
1992-09-14 prototype
Notavailable.svg
Final game

Another broken title card for "Death E-shutter-shutter Zone"

Notavailable.svg
1992-09-14 prototype
Notavailable.svg
Final game

Mecha Sonic takes longer to land, and when it does, its attack pattern is different.

Notavailable.svg
1992-09-14 prototype
Notavailable.svg
Final game

The explosions are laced with animals.

Notavailable.svg
1992-09-14 prototype
Notavailable.svg
Final game

Touching Eggman's Giant Mech equals instant death, even when Eggman isn't got in it yet.

Notavailable.svg
1992-09-14 prototype
Notavailable.svg
Final game

The Giant Mech walks forward and then stops at this position. You can't beat it through normal means.

References