Difference between revisions of "Sonic the Hedgehog 2 (alpha)/Comparisons/Casino Night Zone"
From Sonic Retro
BSonirachi (talk | contribs) |
BSonirachi (talk | contribs) |
||
Line 1: | Line 1: | ||
{{back}} | {{back}} | ||
+ | [[Casino Night Zone]] is still a work-in-progress and isn't ready for normal play yet, but more work has been done on it since the [[Sonic the Hedgehog 2 (Simon Wai prototype)|Simon Wai prototype]]. All [[Ring]]s and objects are still missing. | ||
+ | |||
==Act 1== | ==Act 1== | ||
{{Comparison | {{Comparison | ||
Line 13: | Line 15: | ||
| image1=Sonic2SimonWai MD Comparison CNZ Background.png | | image1=Sonic2SimonWai MD Comparison CNZ Background.png | ||
| image2=Sonic2Alpha MD Comparison CNZ Background.png | | image2=Sonic2Alpha MD Comparison CNZ Background.png | ||
− | | game1= | + | | game1=Simon Wai |
− | | game2= | + | | game2=Alpha |
| desc=The background has been changed from the Simon Wai prototype. It's more detailed now, though would still be replaced before the final release. | | desc=The background has been changed from the Simon Wai prototype. It's more detailed now, though would still be replaced before the final release. | ||
}} | }} | ||
Line 27: | Line 29: | ||
}} | }} | ||
{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=Sonic2Alpha MD Comparison CNZ Act1Conveyors.png |
− | | image2= | + | | image2=Sonic2 MD Comparison CNZ Act1Conveyors.png |
| game1=Alpha | | game1=Alpha | ||
| game2=Final game | | game2=Final game | ||
Line 34: | Line 36: | ||
}} | }} | ||
{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=Sonic2Alpha MD Comparison CNZ Act1Slingshot.png |
− | | image2= | + | | image2=Sonic2 MD Comparison CNZ Act1Slingshot.png |
| game1=Alpha | | game1=Alpha | ||
| game2=Final game | | game2=Final game |
Revision as of 14:14, 13 November 2019
- Back to: Sonic the Hedgehog 2 (alpha)/Comparisons.
Casino Night Zone is still a work-in-progress and isn't ready for normal play yet, but more work has been done on it since the Simon Wai prototype. All Rings and objects are still missing.
Act 1
Simon Wai |
---|
Alpha |
---|
Final game |
---|
Casino Night Zone retains its pink colour scheme from the Simon Wai prototype, but is more "solid". The missing tiles have been filled in with animated panels depicting card suits.
Simon Wai |
---|
Alpha |
---|
The background has been changed from the Simon Wai prototype. It's more detailed now, though would still be replaced before the final release.
Simon Wai |
---|
Alpha |
---|
Final game |
---|
This half-pipe was fixed from the Simon Wai prototype, and it's impossible to fall through it.
Alpha |
---|
Final game |
---|
Conveyor belts still don't work.
Alpha |
---|
Final game |
---|
...and neither do slingshots.
Alpha |
---|
Final game |
Act 2
Alpha |
---|
Final game |
---|
Surprisingly, given that there are no objects in the Zone, Catcher Eggman exists. It drops harmless glitchy spike balls on Sonic and moves around in circles. You can defeat it, but Sonic will be pushed off to the right and die.
Alpha |
---|
Final game |
References
Sonic the Hedgehog 2 (alpha), prototype version of Sonic the Hedgehog 2 (16-bit) | |
---|---|
Main page | Comparisons | Maps | Hidden content |