Difference between revisions of "Sonic the Hedgehog 2 (alpha)/Comparisons/Casino Night Zone"
From Sonic Retro
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==Act 1== | ==Act 1== | ||
{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=Sonic2SW Comparison CNZ Act1Start.png |
− | | image2=Sonic2 Comparison CNZ Act1Start.png | + | | image2=Sonic2Alpha MD Comparison CNZ Act1Start.png |
− | | game1=Alpha | + | | image3=Sonic2 Comparison CNZ Act1Start.png |
− | | | + | | game1=Simon Wai |
− | | desc=Casino Night Zone retains its pink colour scheme from the Simon Wai prototype, but is more "solid". | + | | game2=Alpha |
+ | | game3=Final game | ||
+ | | desc=Casino Night Zone retains its pink colour scheme from the Simon Wai prototype, but is more "solid". The missing tiles have been filled in with animated panels depicting card suits. | ||
}} | }} | ||
{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=Sonic2SimonWai MD Comparison CNZ Background.png |
− | | image2= | + | | image2=Sonic2Alpha MD Comparison CNZ Background.png |
| game1=Alpha | | game1=Alpha | ||
| game2=Final game | | game2=Final game | ||
| desc=The background has been changed from the Simon Wai prototype. It's more detailed now, though would still be replaced before the final release. | | desc=The background has been changed from the Simon Wai prototype. It's more detailed now, though would still be replaced before the final release. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Sonic2SW Comparison CNZ Act1Holes.png | ||
+ | | image2=Sonic2Alpha MD Comparison CNZ Act1Holes.png | ||
+ | | image3=Sonic2 Comparison CNZ Act1Holes.png | ||
+ | | game1=Simon Wai | ||
+ | | game2=Alpha | ||
+ | | game3=Final game | ||
+ | | desc=This half-pipe was fixed from the Simon Wai prototype, and it's impossible to fall through it. | ||
}} | }} | ||
{{Comparison | {{Comparison | ||
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| game1=Alpha | | game1=Alpha | ||
| game2=Final game | | game2=Final game | ||
− | | desc=... and neither | + | | desc=...and neither do slingshots. |
}} | }} | ||
{{Comparison | {{Comparison |
Revision as of 14:02, 13 November 2019
- Back to: Sonic the Hedgehog 2 (alpha)/Comparisons.
Act 1
Simon Wai |
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Alpha |
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Final game |
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Casino Night Zone retains its pink colour scheme from the Simon Wai prototype, but is more "solid". The missing tiles have been filled in with animated panels depicting card suits.
Alpha |
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Final game |
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The background has been changed from the Simon Wai prototype. It's more detailed now, though would still be replaced before the final release.
Simon Wai |
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Alpha |
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Final game |
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This half-pipe was fixed from the Simon Wai prototype, and it's impossible to fall through it.
Alpha |
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Final game |
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Conveyor belts still don't work.
Alpha |
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Final game |
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...and neither do slingshots.
Alpha |
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Final game |
Act 2
Alpha |
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Final game |
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Surprisingly, given that there are no objects in the Zone, Catcher Eggman exists. It drops harmless glitchy spike balls on Sonic and moves around in circles. You can defeat it, but Sonic will be pushed off to the right and die.
Alpha |
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Final game |
References
Sonic the Hedgehog 2 (alpha), prototype version of Sonic the Hedgehog 2 (16-bit) | |
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Main page | Comparisons | Maps | Hidden content |