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Sonic the Hedgehog (16-bit) (prototype)/Comparisons/Marble Zone

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Act 1

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Prototype
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Final game

Animated flying saucers can be seen in the background.

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Prototype
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Final game

Spikes enemies are used instead of Caterkillers.

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Prototype
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Final game

A sideways spikes trap, which was left unused for the final game.

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Prototype
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Final game

In edit mode, the player can place the scrapped Splats badnik.

Map

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Prototype
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Final game


Act 2

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Prototype
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Final game

These marble pillars aren't moved by pressing switches. Sonic has to keep jumping on them instead. They also animate as if moving up and down.

Map

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Prototype
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Final game


Act 3

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Prototype
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Final game

No boss in Act 3, but there is a signpost, allowing you to complete the level.

Map

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Prototype
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Final game


References


Sonic the Hedgehog (16-bit) (prototype), prototype version of Sonic the Hedgehog (16-bit)
Sonic1Proto MD Title.png

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Part of Sonic the Hedgehog (16-bit) development