Difference between revisions of "Sonic Jam (Game.com)/Hidden content"
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BSonirachi (talk | contribs) (→Audio) |
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==Extra life== | ==Extra life== | ||
{{HiddenContent | {{HiddenContent | ||
− | | | + | | noimage=yes |
− | | desc=Pause | + | | desc=Pause during gameplay and press {{A}} {{A}} {{A}} {{D}} {{D}}. A sound will confirm correct entry, and the life counter will increase by one when the game is unpaused. This cheat can be entered as many times as needed. |
}} | }} | ||
− | == | + | ==Always have one Ring== |
{{HiddenContent | {{HiddenContent | ||
− | | | + | | noimage=yes |
− | | desc=Pause | + | | desc=Pause during gameplay and press {{A}} {{B}} {{C}} {{A}}. A sound will confirm correct entry. While the player will still take damage from attacks, they will always keep one [[Ring]] and so cannot die from damage. |
}} | }} | ||
==Unused content== | ==Unused content== | ||
===Art=== | ===Art=== | ||
− | {{UnusedTable| | + | {{UnusedTable|type=Art| |
{{UnusedRow | {{UnusedRow | ||
− | | | + | | content={{SpriteImage|SonicJam GameCom Sprite ProtoHUD.png}} |
| desc=Graphics for an earlier, larger HUD that was seen in [[Sonic Jam (Game.com)/Development|prerelease screenshots]]. | | desc=Graphics for an earlier, larger HUD that was seen in [[Sonic Jam (Game.com)/Development|prerelease screenshots]]. | ||
}} | }} | ||
{{UnusedRow | {{UnusedRow | ||
− | | | + | | content={{SpriteImage|SonicJam GameCom Sprite TitleCard1.png}}<br>{{SpriteImage|SonicJam GameCom Sprite TitleCard2.png}} |
| desc=Graphics for a title card that would have been displayed at the start of a Zone, particularly for ''[[Sonic & Knuckles]]''. | | desc=Graphics for a title card that would have been displayed at the start of a Zone, particularly for ''[[Sonic & Knuckles]]''. | ||
}} | }} | ||
{{UnusedRow | {{UnusedRow | ||
− | | | + | | content={{SpriteImage|SonicJam GameCom Sprite NoLockOn.png}} |
| desc="No Lock On", presumably for when ''Sonic & Knuckles'' was planned to be locked-on to ''[[Sonic the Hedgehog 2 (16-bit)|Sonic 2]]'' and ''[[Sonic the Hedgehog 3|Sonic 3]]'' like in the Saturn version. | | desc="No Lock On", presumably for when ''Sonic & Knuckles'' was planned to be locked-on to ''[[Sonic the Hedgehog 2 (16-bit)|Sonic 2]]'' and ''[[Sonic the Hedgehog 3|Sonic 3]]'' like in the Saturn version. | ||
}} | }} | ||
− | |||
− | |||
− | |||
}} | }} | ||
+ | |||
+ | ===Audio=== | ||
+ | {{UnusedTable|type=Audio|offsets=yes| | ||
{{UnusedRow | {{UnusedRow | ||
− | | | + | | content=[[File:SonicJam GameCom Sound UnusedAudio1.ogg]] [[File:SonicJam GameCom Sound UnusedAudio2.ogg]] |
− | + | | offset=0x1072D8<br>0x1078F2 | |
+ | | desc=Female and male moans left over from the Game.com version of ''Batman & Robin''. | ||
}} | }} | ||
− | |||
− | |||
− | |||
}} | }} | ||
+ | |||
+ | ===Text=== | ||
+ | {{HiddenContent | ||
+ | | noimage=yes | ||
+ | | desc=Leftover text from the Game.com version of ''The Lost World: Jurassic Park'', found at {{hex|0x525CF}}: | ||
+ | <pre>A;B;C;D;E | ||
+ | F;G;H;I;J | ||
+ | 0;1;2;3;4 | ||
+ | 5;6;7;8;9 | ||
+ | HARDING | ||
+ | TEMBO | ||
+ | AREA | ||
+ | HUMVEE | ||
+ | MOTORCYCLE | ||
+ | CARGO | ||
+ | CARRIER | ||
+ | RV;MOBILE;LAB | ||
+ | SNAGGER | ||
+ | RV;3 | ||
+ | STEGOSAURUS | ||
+ | PACHYCEPHALOSAURUS | ||
+ | TRICERATOPS | ||
+ | PROCOMPSOGNATHUS | ||
+ | VELOCIRAPTORS | ||
+ | TYRANNOSAURUS;REX | ||
+ | PTERODACTYLS</pre> | ||
}} | }} | ||
Latest revision as of 14:03, 12 December 2022
- Back to: Sonic Jam (Game.com).
Contents
Extra life
Pause during gameplay and press . A sound will confirm correct entry, and the life counter will increase by one when the game is unpaused. This cheat can be entered as many times as needed.
Always have one Ring
Pause during gameplay and press . A sound will confirm correct entry. While the player will still take damage from attacks, they will always keep one Ring and so cannot die from damage.
Unused content
Art
Art | Description |
---|---|
Graphics for an earlier, larger HUD that was seen in prerelease screenshots. | |
Graphics for a title card that would have been displayed at the start of a Zone, particularly for Sonic & Knuckles. | |
"No Lock On", presumably for when Sonic & Knuckles was planned to be locked-on to Sonic 2 and Sonic 3 like in the Saturn version. |
Audio
Audio | Offset | Description |
---|---|---|
0x1072D8 0x1078F2 |
Female and male moans left over from the Game.com version of Batman & Robin. |
Text
Leftover text from the Game.com version of The Lost World: Jurassic Park, found at 0x525CF:
A;B;C;D;E F;G;H;I;J 0;1;2;3;4 5;6;7;8;9 HARDING TEMBO AREA HUMVEE MOTORCYCLE CARGO CARRIER RV;MOBILE;LAB SNAGGER RV;3 STEGOSAURUS PACHYCEPHALOSAURUS TRICERATOPS PROCOMPSOGNATHUS VELOCIRAPTORS TYRANNOSAURUS;REX PTERODACTYLS
References
Sonic Jam (Game.com) | |
---|---|
Main page | Comparisons | Maps | Hidden content | Bugs | Development | Magazine articles | Reception
|