Difference between revisions of "Sonic Chaos (Game Gear prototype; 1993-05-17)/Hidden content"
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===Art=== | ===Art=== | ||
====Characters==== | ====Characters==== | ||
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=====[[Aqua Planet Zone]]===== | =====[[Aqua Planet Zone]]===== | ||
Loads of level blocks exist for Aqua Planet Zone, but given its early state in this prototype, many remain unused. | Loads of level blocks exist for Aqua Planet Zone, but given its early state in this prototype, many remain unused. | ||
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{{UnusedRow | {{UnusedRow | ||
| sprite={{spriteImage|SonicChaos517 GG APZ1 Blocks.png|crop_width=32|crop_height=32|crop_x=128|crop_y=0}} {{spriteImage|SonicChaos517 GG APZ1 Blocks.png|crop_width=32|crop_height=32|crop_x=160|crop_y=0}} {{spriteImage|SonicChaos517 GG APZ1 Blocks.png|crop_width=32|crop_height=32|crop_x=64|crop_y=32}} | | sprite={{spriteImage|SonicChaos517 GG APZ1 Blocks.png|crop_width=32|crop_height=32|crop_x=128|crop_y=0}} {{spriteImage|SonicChaos517 GG APZ1 Blocks.png|crop_width=32|crop_height=32|crop_x=160|crop_y=0}} {{spriteImage|SonicChaos517 GG APZ1 Blocks.png|crop_width=32|crop_height=32|crop_x=64|crop_y=32}} |
Revision as of 13:58, 16 January 2020
Contents
Unused content
Art
Characters
Art | Description |
---|---|
Drowning sprite for Sonic. There's no water in this prototype so this is never seen. | |
Air bubble swallowing sprites. Again, no water. | |
Pushing sprite for Tails. While Sonic uses his, Tails will stick with his walking animation when pushing against a solid object. | |
Hanging sprite for Sonic. There's nothing to hang on to. | |
Minecart sprites for Electric Egg Zone. The objects haven't been implemented yet so these frames of animation aren't used. |
Levels
Aqua Planet Zone
Loads of level blocks exist for Aqua Planet Zone, but given its early state in this prototype, many remain unused.
Art | Description |
---|---|
Red blocks, to complement the yellow ones. | |
Half height blocks. | |
Ramps and a shadow for inside sections. | |
An underwater pillar. | |
Springs for every occasion. | |
Spikes. | |
Rings. | |
A Super Ring monitor is also loaded in. | |
A couple of background tiles. |
References
Sonic Chaos (Game Gear prototype; 1993-05-17), prototype version of Sonic Chaos | |
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Main page | Comparisons | Maps | Hidden content |