Sonic Chaos (Game Gear prototype; 1993-05-17)/Hidden content
From Sonic Retro
Contents
Unused content
Art
Characters
Art | Description |
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Drowning sprite for Sonic. There's no water in this prototype so this is never seen. | |
Air bubble swallowing sprites. Again, no water. | |
Pushing sprite for Tails. While Sonic uses his, Tails will stick with his walking animation when pushing against a solid object. | |
Hanging sprite for Sonic. There's nothing to hang on to. | |
Minecart sprites for Electric Egg Zone. The objects haven't been implemented yet so these frames of animation aren't used. |
Levels
Aqua Planet Zone
Loads of level blocks exist for Aqua Planet Zone, but given its early state in this prototype, many remain unused.
Art | Description |
---|---|
Red blocks, to complement the yellow ones. | |
Half height blocks. | |
Ramps and a shadow for inside sections. | |
An underwater pillar. | |
Springs for every occasion. | |
Spikes. | |
Rings. | |
A Super Ring monitor is also loaded in. | |
A couple of background tiles. |
Build date
Similar to other games developed by Aspect, the following build date can be located at ROM address $C0:
MS SONIC¥THE¥HEDGEHOG.3 Ver0.00 1993/02/01 @SEGA/Aspect Co.,Ltd
Considering its version number and build date, this may have been unchanged from a previous build.
References
Sonic Chaos (Game Gear prototype; 1993-05-17), prerelease version of Sonic Chaos | |
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