Actions

Sky Rail

From Sonic Retro

Revision as of 03:05, 5 June 2009 by Scarred Sun (talk | contribs)

Template:SA2Level

Sky Rail is the eleventh stage in the Dark storyline of Sonic Adventure 2 and the third stage playable with Shadow. It represents Shadow's attempt at chasing Tails and the Cyclone.

Plot

Appearance

Sky Rail is set above a bottomless pit and with isolated hills that are connected by train rails. The level is located in the same mountainous region as Knuckles' Pumpkin Hill, and therefore shares the similar pumpkin hills setting and objects, like cylindrical containers, scarecrows, skulls that breath fire and metal platforms.

The major gimmicks of this level are the rails that are all over the level and that work by homing attacking them and that in turn will give Shadow an burst upwards.

Other level specific-objects are steel beams, some poking out from the mountain’s edge with wheels or windmills at the end, others bended and stuck onto the ground, traffic train lights, yellow and black stripped signs along with black and white rotating signs on rails.

Level divisions

Other versions

Sky Rail shares its theme with Knuckles's Pumpkin Hill, including some common designs like Church Mountain and Pumpkin Hill. Unlike Sky Rail, which takes place during the day, Pumpkin Hill takes place at sunset.

Enemies

Locations

Animals

Animal Number Location
<iimg>Bear!Bear.png</iimg> 3 Beginning: In the platform Shadow lands after the rail where Shadow starts.
Second checkpoint: Close to the three in the southern edge of the platform after the first rail.
Third checkpoint: Next to a fire breathing skull, on the right after using the fan spring, located on the platform after the first rail.
<iimg>Condor!Condor.png</iimg> 4 Beginning: On top of the steel beam, in the second platform after the rail where Shadow starts.
First checkpoint: In the end of the right steal beam, in the platform the checkpoint is.
Second checkpoint: On top of a pumpkin ghost hill with a Mono Beetle standing nearby, the first hill seen to the left while on the first rail.
Third checkpoint: In the end of a steal beam with a wheel, to the north edge of the goal platform.
<iimg>Ram!Sheep.png</iimg> 4 Beginning: In a lower steel platform after the rail where Shadow starts.</br>Beginning:Inside the cylindrical container next to the stripped yellow and black sign, located in the stair platform after the rail where Shadow starts and after using the fan spring.
Third checkpoint: In the platform with the checkpoint, next to the Church.
Third checkpoint: Close to the three yellow and black stripped signs, to the south edge of the goal platform.
<iimg>Tiger!Tiger.png</iimg> 3 Second checkpoint: On the platform of the checkpoint, next to it.
Second checkpoint: In a raised platform accessible by taking the right rail after the checkpoint and then jumping to the Spring Beetle.
Third checkpoint: On the large platform after the rail but just before the two Rhino Metals.
Random 6 Beginning: In a pipe, located at the top of the stair platform, located after the rail where Shadow starts.
First checkpoint: In a pipe, located at the second small platform after the first rail.
First checkpoint: In a pipe inside a box, located at a platform with an extra life and a fan spring.
Second checkpoint: In a pipe, located at the left platform after using the fan spring, in the large platform past the first rail.
Third checkpoint: In a pipe, located at the left of the fan spring, on the platform after the first rail.
Third checkpoint: Inside a cylindrical barrel close to a bended steal beam, on the platform after the first rail and after using the fan spring.
Total 20

The level specific animal (third Chao box) is a Phoenix.

Big the Cat

When the level starts, look to the right side of the mountain. Halfway down the hill and before the camera changes, there is a steel beam with a wheel to the right. Big is seen just barely where the beam and mountain connect.

Chao boxes

  • Beginning: In a platform to the left of the first rocket.
  • First checkpoint: In a lower platform, accessible by jumping down from third small platform, and then homing to the platform.
  • Second checkpoint: In an alcove to the right, past the first rail and after the using the fan spring.

Lost Chao

On the platform of the second checkpoint, there's a Mystic Melody ruin. Play it, to reveal a trail of rings, light dash it and go up the platforms, then up the Pumpkin Field themed hill.

Upgrades

Shadow's Ancient Light upgrade can be found in this level. Its's on top of a hill, accessible by locating the first Chao Box, standing on the edge for the Mono Beetles to appear, then use the homing attack until the end of the trail.

Template:SA2Levels