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Difference between revisions of "Sandopolis Zone"

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A level separated into two parts, Sandopolis Zone has a nice sandy desert for act one, leading to a giant, labyrinth type pyramid level for act two.
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The third zone in [[Sonic & Knuckles]]. Separated into two parts, '''Sandopolis Zone''' has a nice sandy desert for act one, leading to a giant, labyrinth type pyramid level for act two.
  
 
Sandopolis Zone's boss for act one can be defeated by continuing to hit it back toward the sand, or to jump in the sand until it follows you in
 
Sandopolis Zone's boss for act one can be defeated by continuing to hit it back toward the sand, or to jump in the sand until it follows you in
  
 
Sandopolis Zone's second boss can be defeated by getting on the first hand when it's out and then jumping up and getting rid of the sand defense around [[Dr. Eggman]].  Once away, you can attack his machine.  Just watch out for the pokey hands and lasers!
 
Sandopolis Zone's second boss can be defeated by getting on the first hand when it's out and then jumping up and getting rid of the sand defense around [[Dr. Eggman]].  Once away, you can attack his machine.  Just watch out for the pokey hands and lasers!
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[[Category:Levels]]

Revision as of 05:12, 25 February 2005

The third zone in Sonic & Knuckles. Separated into two parts, Sandopolis Zone has a nice sandy desert for act one, leading to a giant, labyrinth type pyramid level for act two.

Sandopolis Zone's boss for act one can be defeated by continuing to hit it back toward the sand, or to jump in the sand until it follows you in

Sandopolis Zone's second boss can be defeated by getting on the first hand when it's out and then jumping up and getting rid of the sand defense around Dr. Eggman. Once away, you can attack his machine. Just watch out for the pokey hands and lasers!