Actions

Difference between revisions of "Rusty Ruin Zone boss"

From Sonic Retro

Line 3: Line 3:
 
| imagewidth=
 
| imagewidth=
 
| name=
 
| name=
| rings=28
+
| rings=8
 
| game=[[Sonic 3D: Flickies' Island]]
 
| game=[[Sonic 3D: Flickies' Island]]
| level=[[Green Grove Zone]]
+
| level=[[Rusty Ruins Zone]]
 
| hits=5
 
| hits=5
 
| playedas=[[Sonic]]
 
| playedas=[[Sonic]]

Revision as of 21:06, 29 July 2009

Rustyruinboss.png
Rusty Ruin Zone boss
Game: [[Sonic 3D: Flickies' Island]][[Category:Sonic 3D: Flickies' Island bosses]]
Level: [[Rusty Ruins Zone]]
Maximum rings: 8
Hits to defeat: 5
Fought by: Sonic

The Rusty Ruin Zone boss lowers himself into a compartment in a huge statue on the NE wall with two arms. Both arms extend toward you and the NW arm will pound onto the ground. Avoid the arm itself, but jump onto the paw-shaped platform at the end of it when it hits the ground. If you don't do this immediately, watch out for the bullets the gun at the foot of the statue will fire. Avoid, at all costs, being crushed by the paw as it slams the floor. Standing on the paw as it moves back up, charge a spin dash pointing right. When the arm moves back into its highest position release the spin dash and you will hit the boss. Repeat this pattern bearing in mind that the arm that hits the ground alternates each time. When standing on the SE arm, aim your spin dash straight up. Five hits will do in this boss.

Template:S3DBosses