Difference between revisions of "Project Sonic 1: Two-Eight"
From Sonic Retro
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(Added information on the latest two versions of Two-Eight) |
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==Kram1024 Fork== | ==Kram1024 Fork== | ||
− | A | + | A newer updated version existed as a continuation by [[User:kram1024|kram1024]], known as Project Two-Eight: Kraminator Special, which had all the [[SCHG_How-to:Guide#Fixing_Bugs|SCHG bugfixes]], support for the latest version of SonED2 (it even came with SonED2), and a functional Eggman monitor. Levels were integrated and the level converter was removed. To convert from Sonic 2 to Kraminator, and from the Original Project Sonic 1: Two-Eight to Kraminator, follow the steps below, in their respective order. |
===From Sonic 2 to Kraminator=== | ===From Sonic 2 to Kraminator=== | ||
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===From the Original to Kraminator=== | ===From the Original to Kraminator=== | ||
* 16x16 tiles need to be recompressed from '''[[Enigma_Compression|Enigma]]''' to '''[[Kosinski_Compression|Kosinski]]'''. | * 16x16 tiles need to be recompressed from '''[[Enigma_Compression|Enigma]]''' to '''[[Kosinski_Compression|Kosinski]]'''. | ||
+ | |||
+ | ==KingofHarts Continuation== | ||
+ | |||
+ | Another continuation of the project was made by [[User:KingofHarts|KingofHarts]]. This variant came about as a means for users of the then-modern Hg disassembly to benefit from the project, who were previously unable to due to it being based on the older Hivebrain disassembly. Unlike the Kraminator Special, this continuation lacked the built-in SCHG bugfixes and functional Eggman monitor, instead simply aiming to be the original project on a modern base. Containing a partial bugfix to the project's pathswapper system, the continuation was intended to "bring [the] project back into the limelight", but over time, the continuation had ironically become outdated itself. | ||
+ | |||
+ | ==GitHub Continuation== | ||
+ | |||
+ | The latest continuation, originally developed by [[User:Clownacy|Clownacy]], follows in the footsteps of KingofHarts' continuation by providing a variant of Project Sonic 1: Two Eight with a modern base. It intends to avoid the fate of its precursor by remaining constantly up to date. This is achieved through being linked directly to the modern Git disassembly, updating when it does. This version includes fixes to many, if not all, of the original project's bugs and oversights, and all of the modern disassembly's benefits. This version is hosted on GitHub, allowing it to be modified and improved by other members of the community. | ||
==Download== | ==Download== | ||
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==External links== | ==External links== | ||
{{LinkRetro|topic=21490|title=Release topic}} on [[Sonic Retro]] forum <br> | {{LinkRetro|topic=21490|title=Release topic}} on [[Sonic Retro]] forum <br> | ||
− | {{LinkRetro|topic=25745|title=Kraminator Special topic}} on [[Sonic Retro]] forum | + | {{LinkRetro|topic=25745|title=Kraminator Special topic}} on [[Sonic Retro]] forum <br> |
+ | {{LinkRetro|topic=31964|title=KingofHarts continuation topic}} on [[Sonic Retro]] forum <br> | ||
+ | [http://github.com/sonicretro/s1disasm/tree/ProjectSonic1TwoEight GitHub continuation branch] on [[Sonic_Retro_on_GitHub|GitHub]] |
Revision as of 17:41, 17 August 2014
On April 21st, 2012, MarkeyJester updated the project. All SonED2 folder data was removed, replaced the SonED2 project files were fixed to be compatible with the project. Other changes include the removal of all the compression changes in the batch. It now assembles the data, with no conversion necessary. Special stage SonED2 project files are also now available!
Contents
Kram1024 Fork
A newer updated version existed as a continuation by kram1024, known as Project Two-Eight: Kraminator Special, which had all the SCHG bugfixes, support for the latest version of SonED2 (it even came with SonED2), and a functional Eggman monitor. Levels were integrated and the level converter was removed. To convert from Sonic 2 to Kraminator, and from the Original Project Sonic 1: Two-Eight to Kraminator, follow the steps below, in their respective order.
From Sonic 2 to Kraminator
- Level Layouts and Solidity Binary need to be uncompressed from Kosinski.
- 8x8 Tiles need to be recompressed from Kosinski to Nemesis.
From the Original to Kraminator
KingofHarts Continuation
Another continuation of the project was made by KingofHarts. This variant came about as a means for users of the then-modern Hg disassembly to benefit from the project, who were previously unable to due to it being based on the older Hivebrain disassembly. Unlike the Kraminator Special, this continuation lacked the built-in SCHG bugfixes and functional Eggman monitor, instead simply aiming to be the original project on a modern base. Containing a partial bugfix to the project's pathswapper system, the continuation was intended to "bring [the] project back into the limelight", but over time, the continuation had ironically become outdated itself.
GitHub Continuation
The latest continuation, originally developed by Clownacy, follows in the footsteps of KingofHarts' continuation by providing a variant of Project Sonic 1: Two Eight with a modern base. It intends to avoid the fate of its precursor by remaining constantly up to date. This is achieved through being linked directly to the modern Git disassembly, updating when it does. This version includes fixes to many, if not all, of the original project's bugs and oversights, and all of the modern disassembly's benefits. This version is hosted on GitHub, allowing it to be modified and improved by other members of the community.
Download
ASM68k Version
Download Project Sonic 1: Two-Eight
File: TwoEight.rar (1.15 MB) (info)
Current version: Second release |
AS Macro Assembler Version
Download Project Sonic 1: Two-Eight
File: TwoEightAs.7z (1.31 MB) (info)
Current version: First release |
Kraminator Special
Download Project Sonic 1: Two-Eight
File: KraminatorSpecial.7z (1.37 MB) (info)
Current version: Release 2 |
External links
Release topic on Sonic Retro forumKraminator Special topic on Sonic Retro forum
KingofHarts continuation topic on Sonic Retro forum