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'''Planet Wisp''' the fourth stage of ''[[Sonic Colours]]''.  
 
'''Planet Wisp''' the fourth stage of ''[[Sonic Colours]]''.  
  
What has been shown of this zone so far eludes it to being a industrial level built into a mountainside, leaving plenty of room for jumps through the twisting metal. The name of the level seems to show that this is the Wisps homeworld, where [[Eggman]] must have captured them to fuel his interstellar theme park. One noticeable landmark in Planet Wisp Act 1 is a quickstepping section set along a narrow path that hearkens back to a similar area in [[Jungle Joyride]] Act 1 in ''[[Sonic Unleashed]]''. Falling from this area leads to the lower path of the stage.
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What has been shown of this zone so far eludes it to being a industrial level built into a mountainside, leaving plenty of room for jumps through the twisting metal. The name of the level seems to show that this is the Wisps homeworld, where [[Eggman]] must have captured them to fuel his interstellar theme park.
 
{{quote|''This is the home of the Wisps, a host to a variety of fauna and mysterious vegetation.''|Description on the US [http://www.sega.com/soniccolors/ Sonic Colours site]}}
 
{{quote|''This is the home of the Wisps, a host to a variety of fauna and mysterious vegetation.''|Description on the US [http://www.sega.com/soniccolors/ Sonic Colours site]}}
 
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==Story==
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Back at Eggman's laboratory, [[Orbot]] tries to install the correct voice chip for [[Cubot]], but ends up turning him into a pirate instead. After giving Orbot a piece of his mind, Eggman plans to use his mind control beam on Sonic's home planet to complete his amusement park. Meanwhile, Sonic and Tails arrive on Planet Wisp and notice something very "Eggmanish" about it, as it is currently under construction to become part of his theme park. The Wisps are terrified about the state of their planet and notify Sonic and Tails of the tractor beam generator.
 
{{ColoursOmni}}
 
{{ColoursOmni}}
 
[[Category:Sonic Colours Levels]]
 
[[Category:Sonic Colours Levels]]

Revision as of 18:22, 17 November 2010

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Planet Wisp Wii.jpg
Planet Wisp (Wii)
Fourth / Fifth / Sixth level, Sonic Colours
Number of Acts: 6 (Wii)
Level themes: jungle, industrial
File:Planet Wisp DS.jpg
Planet Wisp, as seen in the Nintendo DS Version of the game

Planet Wisp the fourth stage of Sonic Colours.

What has been shown of this zone so far eludes it to being a industrial level built into a mountainside, leaving plenty of room for jumps through the twisting metal. The name of the level seems to show that this is the Wisps homeworld, where Eggman must have captured them to fuel his interstellar theme park.

This is the home of the Wisps, a host to a variety of fauna and mysterious vegetation.

— Description on the US Sonic Colours site

Story

Back at Eggman's laboratory, Orbot tries to install the correct voice chip for Cubot, but ends up turning him into a pirate instead. After giving Orbot a piece of his mind, Eggman plans to use his mind control beam on Sonic's home planet to complete his amusement park. Meanwhile, Sonic and Tails arrive on Planet Wisp and notice something very "Eggmanish" about it, as it is currently under construction to become part of his theme park. The Wisps are terrified about the state of their planet and notify Sonic and Tails of the tractor beam generator.

Sonic Colours (Wii) / Sonic Colours: Ultimate
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Main page (Ultimate)
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Wisps