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Difference between revisions of "Mystic Cave Zone"

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(Enemies)
(Instruction Manual Description: - correction)
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==Instruction Manual Description==
 
==Instruction Manual Description==
Robotnik's been digging for chaos emeralds in the eerie cave of flickering lights, glow-worms and stinging centipedes. Hang on to the ivy to discover escape routes.
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Robotnik's been digging for Chaos Emeralds in the eerie cave of flickering lights, glow-worms and stinging centipedes. Hang on to the ivy to discover escape routes.
  
 
==Enemies==
 
==Enemies==

Revision as of 22:02, 7 July 2007

Mysticcave.png
Mystic Cave Zone
Sixth level, Sonic the Hedgehog 2
Number of Acts: 2
Boss: Mystic Cave Zone Boss

Mystic Cave Zone is the sixth zone in Sonic 2. This zone was originally called Dust Hill Zone in the Sonic 2 Beta.

Instruction Manual Description

Robotnik's been digging for Chaos Emeralds in the eerie cave of flickering lights, glow-worms and stinging centipedes. Hang on to the ivy to discover escape routes.

Enemies

  • Crawlton - Centipede enemy, fixed to the wall and extends to attack Sonic when he approaches.
  • Flasher - Firefly enemy, moves around slowly and is invincible when flashing. Referred to as "Frasher" in Sonic Jam, which is Engrish for "Flasher".

Technical Information

0B Mystic Cave Zone level value
$2D42 MCZ Palette (0F)
$CD2C MCZ layer deformation info
$3FD24 Dynamic pattern reloading for 01, 02, 03, WFZ, 09, MCZ, SCZ (empty)
$407BE 01, 02, 03, WFZ, 09, MCZ, SCZ misc sprite mappings (empty)
$421F2 MCZ object debug list
$45200 MCZ primary 16x16 collision index
$452A0 MCZ secondary 16x16 collision index
$47B24 MCZ act 1 level layout
$47D24 MCZ act 2 level layout
$A8D04 MCZ 16x16 block mappings
$A9D74 MCZ main level patterns
$AD454 MCZ 128x128 block mappings
$E5998 MCZ act 1 ring locations
$E570E MCZ act 2 ring locations
$E986E MCZ act 1 sprite locations
$E99A0 MCZ act 2 sprite locations

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