Difference between revisions of "Mystic Cave Zone"
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[[Image:mysticcave.png|frame|right|Mystic Cave Zone, Act 1]] | [[Image:mysticcave.png|frame|right|Mystic Cave Zone, Act 1]] | ||
− | '''Mystic Cave Zone''' is the sixth zone in [[Sonic 2]]. This zone was originally called [[Dust Hill Zone]] in the [[Sonic 2 Beta]]. | + | '''Mystic Cave Zone''' is the sixth zone in ''[[Sonic 2]]''. This zone was originally called [[Dust Hill Zone]] in the ''[[Sonic 2 Beta]]''. |
==Instruction Manual Description== | ==Instruction Manual Description== |
Revision as of 19:45, 11 June 2006
Mystic Cave Zone is the sixth zone in Sonic 2. This zone was originally called Dust Hill Zone in the Sonic 2 Beta.
Instruction Manual Description
Robotnik's been digging for chaos emeralds in the eerie cave of flickering lights, glow-worms and stinging centipedes. Hang on to the ivy to discover escape routes.
Villains
Enemies
- Crawlton - Centipede enemy, fixed to the wall and extends to attack Sonic when he approaches.
- Flasher - Firefly enemy, moves around slowly and is invincible when flashing. Referred to as "Frasher" in Sonic Jam, which is Engrish for "Flasher".
Boss
- Boss: Dr. Robotnik's Drilling Machine
- Hits: 8
Another extraordinarily easy boss (in my opinion at least). Robotnik's in another Drill Car, but this time it actually drills. What do I mean you ask? Well, Robotnik will drive forward a littleways, allowing you to attack him, then he'll rise up and drill through the ceiling. Upon doing this, Robotnik unleashes a storm of pointy objects that rain down you. Simply avoid these objects and hit Robotnik when he descends from the ceiling.
Technical Information
0B | Mystic Cave Zone level value |
2D42 | MCZ Palette (0F) |
CD2C | MCZ layer deformation info |
3FD24 | Dynamic pattern reloading for 01, 02, 03, WFZ, 09, MCZ, SCZ (empty) |
407BE | 01, 02, 03, WFZ, 09, MCZ, SCZ misc sprite mappings (empty) |
421F2 | MCZ object debug list |
45200 | MCZ primary 16x16 collision index |
452A0 | MCZ secondary 16x16 collision index |
47B24 | MCZ act 1 level layout |
47D24 | MCZ act 2 level layout |
A8D04 | MCZ 16x16 block mappings |
A9D74 | MCZ main level patterns |
AD454 | MCZ 128x128 block mappings |
E5998 | MCZ act 1 ring locations |
E570E | MCZ act 2 ring locations |
E986E | MCZ act 1 sprite locations |
E99A0 | MCZ act 2 sprite locations |