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Difference between revisions of "Chaotix (prototype 0202)/Comparisons/Isolated Island"

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{{back}}
 
{{back}}
Through the Training menu, all training levels take place with the morning palette in the 0202 prototype. This wasn't the case in 0119 (which forced the day palette), but if you want to play at different times of day, you can do so from the Stage Select now.
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==Training==
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Through the Training menu, all training levels take place with the morning palette in the 0202 prototype. This wasn't the case in 0119 (which forced the day palette), but if you want to play at different times of day, you can do so from the Stage Select now. While this prototype technically has four training levels, the first is just a broken version of the second, and would be removed by the final game.
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The order is different to the final game, and the 0119 prototype:
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{|class="prettytable sortable" style="width:auto;"
 +
!0119 prototype
 +
(Time Attack menu)
 +
!0119 prototype
 +
(Stage Select menu)
 +
!Final game
 +
(Training menu)
 +
!Final game
 +
(Stage Select menu)
 +
|-
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|Isolated Island 1
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|Training 0
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|N/A
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|N/A
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|-
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|Isolated Island 2
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|Training 1
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|Isolated Island 1
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|Training 1
 +
|-
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|Isolated Island 3
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|Training 2
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|Isolated Island 2
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|Training 2
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|-
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|Isolated Island 4
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|Training 3
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|Isolated Island 3
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|Training 3
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|}
  
 
{{Comparison
 
{{Comparison
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| game1=Prototype 0202
 
| game1=Prototype 0202
 
| game2=Final game
 
| game2=Final game
| desc=In previous builds, Training 1 (or Time Attack 1) led to what the final game considers Training 3. In the 0202 build, Training 1 and Training 2 are the same, but Training 1 has broken vertical wrapping. You can be jammed at the top of the screen, or crash the game at the bottom. Neither have objects in them yet.
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| desc=Isolated Island 1/Training 0 is a copy of Isolated Island 2/Training 1 with broken vertical wrapping. You can be jammed at the top of the screen, or crash the game at the bottom. Neither have objects in them yet.
 
}}
 
}}
 
{{Comparison
 
{{Comparison
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| game1=Prototype 0202
 
| game1=Prototype 0202
 
| game2=Final game
 
| game2=Final game
| desc=Like the 0119 prototype, Training 3 (Training 2 in the final) continues to have a signpost at the end instead of a flower. However, the camera locks correctly this time. "You got through: You got through".
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| desc=Like the 0119 prototype, Isolated Island 4/Training 3 continues to have a signpost at the end instead of a flower. However, the camera locks correctly this time. "You got through: You got through".
 
}}
 
}}
 
{{Comparison
 
{{Comparison

Revision as of 14:59, 10 February 2021

Back to: Chaotix (prototype 0202)/Comparisons.

Training

Through the Training menu, all training levels take place with the morning palette in the 0202 prototype. This wasn't the case in 0119 (which forced the day palette), but if you want to play at different times of day, you can do so from the Stage Select now. While this prototype technically has four training levels, the first is just a broken version of the second, and would be removed by the final game.

The order is different to the final game, and the 0119 prototype:

0119 prototype

(Time Attack menu)

0119 prototype

(Stage Select menu)

Final game

(Training menu)

Final game

(Stage Select menu)

Isolated Island 1 Training 0 N/A N/A
Isolated Island 2 Training 1 Isolated Island 1 Training 1
Isolated Island 3 Training 2 Isolated Island 2 Training 2
Isolated Island 4 Training 3 Isolated Island 3 Training 3
Notavailable.svg
Prototype 0202
Notavailable.svg
Final game

Isolated Island 1/Training 0 is a copy of Isolated Island 2/Training 1 with broken vertical wrapping. You can be jammed at the top of the screen, or crash the game at the bottom. Neither have objects in them yet.

Chaotix0202 32X Training3End.png
Prototype 0202
Notavailable.svg
Final game

Like the 0119 prototype, Isolated Island 4/Training 3 continues to have a signpost at the end instead of a flower. However, the camera locks correctly this time. "You got through: You got through".

Chaotix0202 32X Training3SpecialStage.png
Prototype 0202
Notavailable.svg
Final game

Unlike 0119, the game can't cope if you actually jump into the Special Stage, giving you a fully black level that crashes in seconds.

References


Chaotix (prototype 0202), prototype version of Chaotix
Chaotix0202 32X Title.png

Main page | Comparisons | Maps

Part of Chaotix development