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Difference between revisions of "Chaotix/Development"

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(Early Game Design)
(Levels)
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[[Category: Game Development]]
 
[[Category: Game Development]]

Revision as of 18:26, 8 October 2008

Knuckles' Chaotix has gone through several changes over its development process. There are several rejected ideas, level designs, and other things that were left on the cutting room floor. The following details several of these things.

Prototypes

There have been many prototypes of Knuckles' Chaotix found over the years. The first one that was found was also the earliest build ever found. This prototype was called Sonic Crackers. Simultaneously 12 other prototypes were discovered later on and distrubuted on the web. These prototypes were assigned the numbers: 1207, 1227, 1229, 0111, 0119, 0202, 0208, 0209, 0210, 0213, 0214, and 0216. They expanded the knowledge of Chaotix's development process greatly. Wechnia's true identity was discovered (Tails), Espio the Chameleon was shown to be the star at one point, and the Chaotix could finally be linked to Crackers as the text "Sonic Crackers S32X" was found hidden in a proto.

Early Game Design

These scans come from various magazines. They display different aspects that were changed before the final game was compiled.

Various

Special Stages

Levels

<gallery widths="148px" heights="140px" perrow="4"> Image:Kc TitleCard1.jpg|Heavy is mispelled as Heaby! Image:Kc Overlapping1.jpg|Main character overlapping the larger character. Image:Kc Overlapping2.jpg|Again. Image:Kc Finish.png|End level sign looks different.

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