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[[Sonic the Hedgehog 2 (16-bit)|Sonic 2]] for the Mega Drive was the first game to feature 7 Chaos Emeralds. This number has been used by the majority of the games since. They appear different, however: They now have 6, rather than 8, sides (from the 2D viewpoint of the player). The 7th emerald was given the color purple. The others are the same color as the ones in Sonic 1 (see above), with the exception of the blue emerald, which is now a lighter color.
 
[[Sonic the Hedgehog 2 (16-bit)|Sonic 2]] for the Mega Drive was the first game to feature 7 Chaos Emeralds. This number has been used by the majority of the games since. They appear different, however: They now have 6, rather than 8, sides (from the 2D viewpoint of the player). The 7th emerald was given the color purple. The others are the same color as the ones in Sonic 1 (see above), with the exception of the blue emerald, which is now a lighter color.
  

Revision as of 00:41, 27 June 2008

A Chaos Emerald, as it appears in Sonic Adventure DX: Director's Cut

The Chaos Emeralds are a collection of mystic gemstones that appear in the Sonic the Hedgehog video games, allowing the holder of all seven of them to transform into a "super" form. Each emerald is composed of positively and negatively charged materials which make them an everlasting source of energy and allow them to float. This energy also makes their possessors faster than normal.

The Chaos Emeralds can be anywhere, usually located in a "Special Stage". Even alone, their power is unmatched by anything else in the universe; however, their power can be halted at any time by the Master Emerald. With the exception of Sonic Heroes, nearly every mainstream Sonic Game has revealed something new about the Emeralds — one could say the series is somewhat centered around them.

The number, color, and shape of the emeralds were at first inconsistent between games, but from Sonic 3 onward, they were 'finalized' as being 7 brilliant cut gemstones, colored red, green, blue, cyan, magenta, yellow, and grey. These represent the 3 positive and negative primary colors, and grey, the color 'in between'.

Video games

Sonic 1

Sonic 1: Got them all!

First introduced in Sonic the Hedgehog for the Sega Mega Drive, 6 Chaos Emeralds were located in the 2D rotating Secret Zone. The US Manual states:

"Chaos Emeralds: These come in six different colors: yellow, pink, blue, green, red and white. You'll find one in each Secret Zone. Collect all of these!"

Obtaining all 6 emeralds was necessary to obtain the "Good Ending". Their purpose was not explained during the game, and Super forms was not implemented in this game.

The Sega Game Gear and Master System version of the game, of the same name, had the emeralds scattered in certain acts of each zone; the Special Stage of the game was used to obtain rings, score, and continues. All 6 emeralds are light blue in this game, due to hardware limitations. The manual states:

"Chaos Emeralds: These appear in every zone. Collect all six and see the real ending!"

Sonic 2

File:Chaos Emeralds Sonic 2.gif
Sonic 2: Got them all!

Sonic 2 for the Mega Drive was the first game to feature 7 Chaos Emeralds. This number has been used by the majority of the games since. They appear different, however: They now have 6, rather than 8, sides (from the 2D viewpoint of the player). The 7th emerald was given the color purple. The others are the same color as the ones in Sonic 1 (see above), with the exception of the blue emerald, which is now a lighter color.

In this game, the emeralds are central to the plot: Dr. Robotnik has taken control of much of the island, and Sonic must obtain them before he does. Sonic and/or Tails must go through a pseudo-3D half-pipe Special Stage to get them this time.

This time, getting all 7 emeralds not only unlocks the "Good Ending", but it also enables Sonic to transform into Super Sonic, who has been featured in many games, and virtually all other Sonic-related media since then. Tails is unable to transform.

The Game Gear and Master System versions of the same name are more similar to Sonic 1 for those platforms: There are only 6, they are all the same color, are scattered in the zones, and there's no Super transformation. The manual states:

"Chaos Emerald: Search for these in the Zones. Collect all six to rescue Tails and see the real ending!"

Sonic 3

Sonic 3: Got them all!

Sonic and Knuckles only use the positive charged part of the emerald to transform, which is demonstrated by Sonic at the end of Sonic Adventure. Knuckles has only been able to transform in Sonic & Knuckles, Sonic 2 & Knuckles, and Sonic 3 & Knuckles. Tails was also able to attain a super form with the use of both the Chaos Emeralds and the Super Emeralds in Sonic 3 & Knuckles.

Sonic 3 revealed where the Emeralds really come from and Sonic & Knuckles revealed the Master Emerald. In both, the 7 emeralds are located in pseudo-3D special stages that rotate entirely when you turn. You must collect all the Blue Spheres located in the stage to earn the Emerald. The first two GG/SMS games had emeralds located inside the actual levels. From Sonic Chaos and beyond, the emeralds would be found in special stages like in the 16-bit games.

The Chaos Emeralds appear as plot points in Sonic Adventure and Sonic Adventure 2. In Sonic Adventure, the Chaos Emeralds were collected by Dr. Eggman in order to feed Chaos, a water beast that changed form every time it received a Chaos Emerald. With all 7 it became Perfect Chaos, and used all of the negative energy in the emeralds before dropping them onto the ground. Sonic then picked all 7 up and used the positive energy to become Super Sonic and defeat Perfect Chaos.

In Sonic Adventure 2, Sonic and Shadow had the ability to use the Chaos Emeralds to perform "Chaos Control": alter time and space to teleport or freeze time. Shadow collected the Emeralds for Dr. Eggman to power the ARK, at which point Biolizard took over the station. It became FinalHazard, and then Sonic and Shadow had to team up and use the Chaos Emeralds (it is believed Sonic used the positive energy and Shadow used the negative, but no proof has been given) to become Super and defeat FinalHazard.

Sonic Heroes, being more of a deviant game like Sonic CD or Knuckles' Chaotix, revealed nothing new.

Television Shows

The Chaos Emeralds as seen in AoStH

In Adventures of Sonic the Hedgehog, their are only four chaos emeralds, and only exist in certain time zones. Once collected, the holder has ultimate power, and becomes like a god.

Template:Powerful Items