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Difference between revisions of "Buzz Bomber"

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===[[Sonic the Hedgehog (Genesis)]]===
 
===[[Sonic the Hedgehog (Genesis)]]===
 
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97DE
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|width="60" |97DE
Buzz Bomber [[object]] offset
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|Buzz Bomber [[object]] offset
 
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|35EF4
35EF4
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|Buzz Bomber [[sprite]] art ([[Nemesis Format]], 55 blocks)
Buzz Bomber [[sprite]] art ([[Nemesis Format]], 55 blocks)
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|22
 
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|Buzz Bomber object function number
22
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Buzz Bomber object function number
 
 
 
  
  
 
===[[Sonic the Hedgehog (Game Gear)]]===
 
===[[Sonic the Hedgehog (Game Gear)]]===
  
 
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Buzz Bomber object function number
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[[Category:Badniks]]
 
[[Category:Badniks]]

Revision as of 01:33, 20 October 2006

File:Buzzbomber.gif
Manual art and sprites

Buzz Bombers (called "Biiton" in the Japanese manual) are found in multiple zones in both Sega Genesis and Sega Game Gear versions of the original Sonic the Hedgehog game. They are airborne enemies that will fly until just above Sonic and fire a bullet down in a diagonal direction at him. They'll then fly off rather quickly. Your best bet is to attack them while they pause to get ready to fire a shot. Just don't wait until it's too late and they hit you with that bullet!

This badnik was also the inspiration for Buzzer in Sonic 2, and it made an appearance in the bonus Green Hill stage in Sonic Adventure 2.

Technical Information

Sonic the Hedgehog (Genesis)

97DE Buzz Bomber object offset
35EF4 Buzz Bomber sprite art (Nemesis Format, 55 blocks)
22 Buzz Bomber object function number


Sonic the Hedgehog (Game Gear)

0E Buzz Bomber object function number