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Unused objects in Sonic the Hedgehog (16-bit)

From Sonic Retro

Revision as of 12:04, 12 April 2007 by SMTP (talk | contribs) (Removed "Block 2" and "Block 3" as they are used.)

Many unused objects weren't put in Sonic the Hedgehog during development due to time constraints and other technicalities.

Ball

  • Function: obstacle / vehicle
  • Location: Green Hill Zone
  • Description: A big ball that carries Sonic along. Cut out in final version, used as Robotnik' s wrecking ball. Similar to Oil Ocean Zone's Spring Ball.

Yadrin

  • Function: badnik
  • Location: Marble Zone
  • Description: Badnik with spikes on top. In final version moved to Spring Yard Zone.

Caterkiller

  • Function: badnik
  • Location: Sparkling Zone
  • Description: Caterkiller, located in Sparkling Zone. Removed from Spring Yard Zone.

Block No. 1

  • Function: obstacle
  • Location: Labyrinth Zone
  • Description: Push the block and it will act like the one in Marble Zone.

Star Pointer

  • Function: badnik
  • Location: Clock (W)ork Zone
  • Description: Same as the one in Labyrinth Zone. Releases spikes when Sonic comes close to him.

Debug End panel

  • Function: monitor
  • Location: End Panel (debug)
  • Description: Take a GOOD look at this picture of end panel. It features powerups. The one on the far right has not be seen in Sonic 1; it is Supersonic powerup!

W - object

  • Function: ???
  • Location: Special Stage
  • Description: Possibly could stand for warp.