Sonic & All-Stars Racing Transformed/Changelog
From Sonic Retro
Revision as of 13:23, 16 April 2013 by GerbilSoft (talk | contribs) (Add 1.1.2 to Wii U section. (Links to "All Versions".))
Revision as of 13:23, 16 April 2013 by GerbilSoft (talk | contribs) (Add 1.1.2 to Wii U section. (Links to "All Versions".))
Wii U version
1.1.2 (2013/03/28): See All Versions.
1.1.1 (2012/11/30 [EU], 2012/12/05 [US]):
- Boost Challenges and the Burning Ranges world tour track have been fixed. General "improvements" were mentioned, but without any specifics.
1.1.0 (2012/11/18):
- Day 1 update. No changes were documented, but a game-ending bug was found: Boost Challenges and the Burning Rangers world tour track were broken.[1]
1.0.0 (2012/11/18):
- Initial release.
PC version
2013/04/04:
- Alternative INTZ Render for cards that don't support INTZ added.
- VAC support.
- Exploits addressed.
- Bug fixes.
2013/02/20:
- Network fix which should have stopped the issues with the Race Playlist when the servers are busier.
2013/02/14:
- Addressed issues:
- Stability should be vastly improved.
- Online matchmaking should work regardless of region.
- Less dropped connections (unless you actually do have genuine connection issues).
- Pointer drift in the Launcher resolved.
- Better support for Direct Input controllers with better automatic control mapping.
- Time Attack ghost download for top ten players (if they upload one).
- Time Attack filters should now work correctly (Your Pos, Top Pos, Friend Pos).
- Removed 'judder' for high spec machines and 120Hz monitors.
- Launcher should always... Launch!
- Additions:
- Steam Voice Chat Enable/Disable option.
- Steam Voice Chat Push to Talk support (defaults to On!)
- Steam Voice Chat volume setting.
- Ability Steam Voice to mute/unmute players in a lobby (highlight them and press L3).
All Versions
2013/03/25 (360/PS3); 2013/03/28 (Wii U, v1.1.2)[2]
- Networking:
- Vehicle collisions in online races handle high latency much better.
- X360 - Increased timeouts to allow for less network errors.
- Rating reset issues should be resolved.
- -100 Rating Penalty for players leaving the race to dodge losing points
- Starlight Carnival - Road shader adjusted to prevent 'driving in the sky' issue.
- Super pick-ups in arenas should work in all cases now.
- Rare issue leaving players unable to return to lobby addressed.
- Difficulty:
- Tuned the difficulty of Traffic Attack, Ring Race, and certain Race events in World Tour.
- Corrected certain traffic attack gates not giving you extra time.
- Made the 'Skip event after 3 failed events?' option appear on all difficulties.
- Achievements:
- Team Sonic - Made achievable in local gameplay so this is easier to get.
- Yokozuna - No longer unlocks when you only beat Sunshine Tour Expert Ghost.
- 'Beat someone 500 points higher than you' sticker no longer awarded unless criteria met.
- 'Meteor Strike' No longer triggers incorrectly.
- Misc:
- Time Attack - Multiple exploit fixes.
- Online play - Multiple exploit fixes.
- Co-op swap weapon slot now allows you to swap if you already have a weapon.
- Improved front end leaderboard caching.
- In-games triggers now handle physics tunnelling better for very fast players.
- Incorrect HUD showing 'Lap 2' cases addressed.
- Improved motion controls for Wii U.
- Favourite character in license no longer incorrect.
- Hot-Rod physics effect in Arenas clamped.
- Occasionally being able to drive through Swarm attacks corrected.
- Audio:
- Announcer should now say correct finishing position in high latency games.
- All-Star music volume level corrected.
- Reverb effects removed when audio disabled.