Heroes Power Plant
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Revision as of 21:52, 15 August 2017 by Crazy Muzzarino (talk | contribs) (Created page with "{{ProgramBob | screen=Heroes Power Plant Preview.png | screenwidth=320px | category=Level editor | date=August 15, 2017 | status=Active (Work in Progress) | games=Sonic Hero...")
Revision as of 21:52, 15 August 2017 by Crazy Muzzarino (talk | contribs) (Created page with "{{ProgramBob | screen=Heroes Power Plant Preview.png | screenwidth=320px | category=Level editor | date=August 15, 2017 | status=Active (Work in Progress) | games=Sonic Hero...")
Heroes Power Plant |
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Category: Level editor |
Status: Active (Work in Progress) |
Supported Games: Sonic Heroes |
Credits: igorseabra4 |
Heroes Power Plant is a work in progress level editor program designed to edit levels in Sonic Heroes. It was written by igorseabra4 in C#. The tool contains a number of editors combined into one editing tool with a reversed engineered version of HeroesONE and the SA Tools by other programmers. It can import collisions from an obj or an existing .cl file, allow the viewing of level geometry and collisions from their one archives and supports camera editing.
Downloads
This tool is currently only available in source code at this time. You can get it here and compile one to try it out.