Planet Wisp (Wii)
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Planet Wisp (Wii) |
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Fourth / Fifth / Sixth level, Sonic Colours |
Number of Acts: 6 |
Level themes: jungle, industrial |
Planet Wisp the fourth stage of Sonic Colours.
It is an industrial level built into a mountainside, leaving plenty of room for jumps through twisting metallic structures. It is also the Wisps' home world, from which Eggman captured them in order to fuel his interstellar theme park.
“ | This is the home of the Wisps, a host to a variety of fauna and mysterious vegetation. | „ |
— Description on the US Sonic Colours site |
Story
Back at Eggman's laboratory, Orbot tries to install the correct voice chip for Cubot, but ends up giving him an annoying pirate voice instead. After giving Orbot a piece of his mind, Eggman plans to use his mind control beam on Sonic's home planet to add it to his collection, thereby completing his amusement park. Meanwhile, Sonic and Tails arrive on Planet Wisp and notice something very "Eggmanish" about it, as it is currently under construction to become part of his theme park. The Wisps are terrified about the state of their planet and notify Sonic and Tails of the tractor beam generator.
Sonic Colours (Wii) / Sonic Colours: Ultimate | |
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Main page (Ultimate) Manuals Development (Ultimate) |
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