Sonic Chronicles POW Moves
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Sonic Chronicles POW Moves are special attacks which can be employed in combat by the various characters during Sonic Chronicles: The Dark Brotherhood. Funded by a limited supply of PP Points, POW Moves typically do more damage than a regular attack, and may confer disadvantageous status effects on opponents. Moves start off with limited power at Level I, but as characters gain XP, the moves can be upgraded to Level II and finally Level III.
Several of these moves are Combo Attacks, requiring the participation (and additional PP Point expense) of a second (and sometimes third, or even fourth!) character. Executing the moves requires the player to tap the screen in a specified manner with the DS stylus. Failure to manipulate the sytlus in the specified manner may result in a move dealing lower damage, or even failing entirely (particularly with Cream and Tails' techniques).
List of all character POW moves
Move Name | User(s) | Description | PP cost | Effects (LvIII) |
---|---|---|---|---|
Axe Kick | Sonic | Sonic spinballs into an enemy, then follows up with a powerful air-kick. | 4 | 2x 200% of Attack damage |
Whirlwind | Sonic | Sonic performs a Tornado move, damaging everyone caught inside. | 6 | 125% of Attack damage to all enemies Can't miss, Element: Wind |
Blue Bomber | Sonic Tails |
Tails lifts Sonic up, then throws him onto a target. Sonic then bounces off and hits the target a second time. | 4 | 2x 250% of Attack damage Weakened 1 (80% chance) |
Fastball | Sonic Amy |
Amy uses her hammer to hit Sonic into a foe three times in a row. | 5 | 3x 225% of Attack damage Sluggish 1 |
Triple Tornado | Sonic Tails Knuckles |
Sonic, Knuckles, and Tails get propelled in the air in a Tornado move, then fall down and hit all enemies. This may leave targets Sluggish. | 5 | 3x 225% of Attack damage to all enemies Can't miss, Sluggish 1 (80%), Element: Wind |
Hail Storm | Sonic Tails Knuckles Amy |
Knuckles, Tails, and Amy smash a spinballing Sonic careening at a single target, potentially stunning the foe. | 6 | 7x 225% of Attack damage Stun (40% chance) |
Low Blow | Amy | Amy leaps up and hits an enemy with her Piko-Piko hammer. | 4 | 175% of Attack damage Vulnerable 1 (80% chance) |
Spin Cycle | Amy Cream |
Cream lifts up Amy, then spins her around before throwing her at a group of enemies. | 4 | 200% of Attack damage Can't miss |
Tantrum | Amy | Amy charges at an enemy, spinning like a tornado. | 5 | 150% of Attack damage Sluggish 1 (40% chance) |
Blow Kiss | Amy | Amy blows a kiss to a friend, empowering the friend to do his or her best. | 4 | Empowered 3 |
Tarot Draw | Amy | Amy forsees the future with her tarot deck, cursing a single foe. | 4 | Cursed 3 |
Flower Power | Amy Cream Big |
Big rushes forward and falls flat on his face. Cream then pushes Amy, who bounces off Big's back and lands, hammer first, on top of an enemy and stun it. | 5 | 350% of Attack damage Stun (60% chance) |
Scan | Tails | Tails scans a target to find weak points, leaving it vulnerable. | 4 | Vulnerable 3 |
Tinker | Tails | Tails sabotages enemy robots to leave them distracted and weakened. | 4 | Weakened 3, Sluggish 3, Robots only |
Medi Bot | Tails | Tails summons a small droid that will regenerate HP and PP to a selected friend for three turns. | 5 | Regenerate 60 HP and 6 PP for 3 rounds |
Shield Bot | Tails | Tails summons a small droid equipped with a forcefield to fortify a friend. | 5 | Fortified 3 |
Flash Bang | Tails | Tails flies up to deploy a flash grenade that leaves a target sluggish and distracted. | 5 | Sluggish 3, Distracted 3, Non-robots only |
Adrenaline Rush | Tails | Tails deploys a temporal field that gives a friend an extra action and makes the friend hyper. | 5 | Hyper 3, Extra Action |
Tornado Kick | Rouge | Rouge delivers a rapid series of kicks that create a damaging wind attack. | 4 | 145% of Attack damage Element: Wind |
Jewel Storm | Rouge | Rouge throws a handful of counterfeit gems at the opposing team. These gems, while small, are armor piercing. | 5 | 125% of Attack damage to all enemies Armor piercing |
Rising Knuckle | Rouge Knuckles |
Rouge hauls Knuckles up into the air, then they both dive-bomb the foe in an attack which may stun the target. | 5 | 2x 225% of Attack damage Stun (50% chance) |
Plunder | Rouge | Rouge feints an attack while stealing an item from her target. | 4 | Item Theft level 3 |
Distract | Rouge | Rouge tempts the enemy with her feminine wiles to keep their mind off the fight. | 4 | Distracted 3 |
Shriek | Rouge | Rouge directs a shrill scream at her foe, leaving the target sluggish. | 4 | Sluggish 3 |
Lure Whip | Big | Big casts his line out to trip up a foe from the ground, potentially leaving the target stunned. | 4 | 100% of Attack damage Stun (80% chance) |
Battering Ram | Big | Big charges at an opponent, hitting it three times with his fists. | 5 | 3x 180% of Attack damage Distracted 1 (80% chance) |
Taunt | Big | Big attracts one foe's attention away from Big's friends and fortifies himself against damage. | 6 | Fortify 3, target will only attack Big |
Froggy Poison | Big | Big deploys Froggy to kiss a target, leaving the foe poisoned. | 5 | 100% of Attack damage Poison 3 |
Feel No Pain | Big | Big gets so excited about the fight that he hardly even notices incoming damage. | 5 | 50% Regeneration for three rounds |
Froggy Rain | Big | Big asks Froggy to summon his friends, causing a rain of frogs to drop on the opposing team. | 6 | 150% of Attack damage to all enemies Can't miss |
Uppercut | Knuckles | Knuckles hits an enemy with a powerful uppercut. | 4 | 175% of Attack damage Armor Piercing |
Quake Punch | Knuckles | Knuckles pounds the ground, causing an unavoidable earthquake that may stun the entire opposing team. | 6 | 100% of Attack damage to all enemies Can't miss, Stun (50% chance), Element: Earth |
Revolver Slam | Knuckles Sonic |
Sonic spinballs into Knuckles, sending him flying for a devastating punch that ignores armor and may leave the target vulnerable. | 4 | 250% of Attack damage Armor Piercing, Vulnerable 1 (80% chance) |
Knuckles Express | Knuckles Shadow |
Shadow uses Chaos Control to propel Knuckles on a gliding arc across the entire opposing team. | 5 | 250% of Attack damage to all enemies Distracted 1 (40% chance) |
Knuckles Sandwich | Knuckles Sonic Amy |
Knuckles forcefully throws both Sonic and Amy as energized spheres. The impacts may stun the target. | 5 | 2x 175% of Attack damage Stun (80% chance) |
Hard Line | Knuckles Shadow Shade |
Knuckles hurls Shade up into the air; at the apex of her ascent, Shadow teleports above Shade, and throws her up even higher. Shade then comes cannoning down on top of the opponent fists-first, delivering a considerable amount of damage and likely distracting the target. | 5 | 350% of Attack damage Distracted 1 (70% chance) |
Refresh | Cream | Cream performs a cheer that restores PP to her team. | 8 | Replenish 15 PP to all party members |
Demoralize | Cream | Cream performs a cheer that distracts the opposing team. | 5 | Distracted 3 (all enemies) |
Cure | Cream | Cream performs a cheer that will cure negative status effects on her friends. | 4 | Antidote for 3 rounds |
Revive | Cream | Cream performs a cheer that can revive a KO'd friend. | 5 | Revive 1 ally with 100% of HP. |
Heal | Cream | Cream performs a cheer that restores HP to her team. | 6 | Replenish 150 HP to all party members |
Tough | Cream | Cream performs a cheer that fortifies a friend. | 5 | Fortified 3 |
Bombardment | Eggman | Eggman uses a complex semaphore dance to call down an artillery barrage on the opposing team, potentially leaving them sluggish. | 5 | 250% of Attack damage to all enemies Can't miss, Sluggish 1 (50% chance) |
Sabotage | Eggman Tails |
Tails joins Eggman to dismantle a robot target. | 6 | Instant Death (100%), Robots Only |
Chaos Spear | Shadow | Shadow hurls two spears of raw Chaos energy at an enemy. These spears may either hit a single enemy, or tail off and hit a second enemy. | 4 | 2x 150% of Attack damage Armor Piercing |
Chaos Rift | Shadow | Shadow opens a rift in time and space, then launches it at a foe in an attempt to banish it. | 8 | KO (60% chance), Distracted 1 (100% chance) |
Chaos Blast | Shadow | Shadow delivers a concentrated beam of chaos energy that may weaken affected targets. | 6 | 170% of Attack damage Blast, Weakened 1 (40% chance) |
Atomic Strike | Shadow Sonic |
Shadow and Sonic rapidly spinball around the opposing team, creating an electrical field around the opposing team and damaging everyone inside. | 4 | 250% of Attack damage to all enemies Can't miss, Element: Electricity |
Focus Field | Shadow Omega |
Shadow hits a foe with a Chaos Blast as Omega simultaneously fires with his machine guns, in a dual attack which can leave the foe vulnerable. | 4 | 275% of Attack damage Vulnerable 1 (50% chance) |
Metal Storm | Shadow Rouge Omega |
Shadow lifts Omega using Chaos Control, and Rouge tornado-kicks the robot into a foe, with a chance to stun them. | 5 | 350% of Attack damage Stun (40% chance) |
Flamethrower | Omega | Omega reconfigures his claws to flamethrowers to deliver a fire attack that hits multiple targets. | 4 | 150% of Attack damage to all enemies Element: Fire |
Beam Cannon | Omega | Omega reconfigures his claws to deliver a devastating laser beam that ignores armor. | 5 | 300% of Attack damage Armor Piercing, Vulnerable 1 (100% chance) |
Blazing Tornado | Omega Rouge |
Omega covers Rouge in fire, granting her a fire aura. She then kicks the enemy for fire damage. | 4 | 250% of Attack damage Element: Fire |
Wrecking Ball | Omega Big |
Omega throws Big at a target, causing damage to and possibly distracting adjacent foes. | 5 | 250% of Attack damage Distracted 1 (80% chance) |
Temporal Field | Omega | Omega deploys a machine that can phase himself or a friend and makes that friend hyper. | 5 | Hyper 3, Phase |
Machine Gunner | Omega | Omega reconfigures his claws as gatling guns, delivering full-auto attacks to the target and adjacent opponents. | 6 | 12x 75% of Attack damage Full Auto |
Cloak | Shade | Shade activates her cloaking field, making her faster and harder to hit in combat. | 4 | Hyper 3 |
Blade Rush | Shade | Shade delivers a stab, punch, and then a crippling vertical strike against her opponent, replenishing her own health. | 5 | 3x 200% of Attack damage Leech |
Echidna Rush | Shade Knuckles |
Shade hurls an explosive grenade at her enemy, and, while they're reeling, she and Knuckles close in to simultaneously punch the foe. | 5 | 3x 250% of Attack damage Armor Piercing, Distract 3 |
Blade Drop | Shade Sonic |
Sonic spin-dashes into an opponent, and Shade ricochets off him to deliver a powerful leech-blade slash from above. | 5 | 2x 250% of Attack damage Armor Piercing, Leech |