Difference between revisions of "Hill Top Zone"
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− | [[ | + | [[Image:hilltop.png|frame|right|Hill Top Zone, Act 1]] |
− | Hill Top Zone is the fifth zone in [[Sonic 2]]. It uses the same graphics from [[Emerald Hill Zone]]. No one knows for sure why they had this zone clone. | + | '''Hill Top Zone''' is the fifth zone in [[Sonic 2]]. It uses the same graphics from [[Emerald Hill Zone]]. No one knows for sure why they had this zone clone. |
Hill Top Zone has extended level blocks such as [[Star Light Zone]] start loops, and [[Green Hill Zone]] spin tubes. | Hill Top Zone has extended level blocks such as [[Star Light Zone]] start loops, and [[Green Hill Zone]] spin tubes. | ||
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{{Sonic2Levels}} | {{Sonic2Levels}} | ||
+ | [[Category: Levels]] |
Revision as of 12:54, 29 March 2005
Hill Top Zone is the fifth zone in Sonic 2. It uses the same graphics from Emerald Hill Zone. No one knows for sure why they had this zone clone.
Hill Top Zone has extended level blocks such as Star Light Zone start loops, and Green Hill Zone spin tubes.
The zone also contains lava, and has caverns where you can be trapped during earthquakes (due to a layer of ground moving up and down).
Contents
Instruction Manual Description
Lava boils from volcanoes and earthquakes shake the ground. Spring for the rings on teeter-totters and blast through underground tunnels and caverns.
Villains
Enemies
- Rexon - Plesiosaur enemy, sits in lava and throws fireballs at you. Once destroyed, its body can be used as a platform to stand on.
- Spiker - Cone enemy, launches its cone at you when you jump over it.
- Sol / Ghora - Spherical enemy, surrounded by 4 fireballs which it throws at you. Referred to as "Sol" in the instruction manual, and "Ghora" in Sonic Jam.
Boss
- Boss: Dr. Robotnik's Lava Tank
- Hits: 8
This boss is rather simple, you just have to know what you're doing. The first thing(s) you'll notice are three islands: one on the left, one in the middle, and one on the right of the screen. In between these islands you'll find two lava pits. These lava pits are where Robotnik will pop out in his heat-resistant submarine and shoot stuff at ya. Simply, hop on Robotnik twice when he appears, avoiding all flaming projectiles he launches at you.
Differences between Beta and Final
- Sonic doesn't spin when going through tunnels.
- There is no earthquake sound effect.
Technical Information
07 Level Value
2BA2
HTZ Palette (0B)
C7F2, C964
HTZ layer deformation info
3FD26
Dynamic pattern reloading for HTZ
40038
HTZ animated pattern load cue
40372
EHZ, HTZ misc sprite mappings
41FFE
HTZ object debug list
44E50
EHZ and HTZ primary 16x16 collision index
44F40
EHZ and HTZ secondary 16x16 collision index
46DD4
HTZ act 1 level layout
47044
HTZ act 2 level layout
95C24
EHZ/HTZ main level patterns
985A4
HTZ 16x16 block mappings
98AB4
HTZ pattern suppliment to EHZ level patterns
99D34
EHZ/HTZ 128x128 block mappings
E4D74
HTZ act 1 ring locations
E4EAA
HTZ act 2 ring locations
E8302
HTZ act 1 sprite locations
E8668
HTZ act 2 sprite locations