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Difference between revisions of "Unused objects in Sonic the Hedgehog (16-bit)"

From Sonic Retro

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*Function: obstacle / vehicle
 
*Function: obstacle / vehicle
 
*Location: [[Green Hill Zone (S1)|Green Hill Zone]]
 
*Location: [[Green Hill Zone (S1)|Green Hill Zone]]
*Description: A big ball that carries Sonic along. Cut out in final version, used as Robotnik' s vrecking ball. Similar to [[Oil Ocean]]'s Spring Ball.
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*Description: A big ball that carries Sonic along. Cut out in final version, used as Robotnik' s vrecking ball. Similar to [[Oil Ocean Zone]]'s Spring Ball.
  
 
'''Yadrin'''
 
'''Yadrin'''
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*Description: Badnik with spikes on top. In final version moved to Spring Yard Zone.
 
*Description: Badnik with spikes on top. In final version moved to Spring Yard Zone.
  
'''Catakiller'''
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'''Caterkiller'''
 
*Function: badnik
 
*Function: badnik
 
*Location: Sparkling Zone
 
*Location: Sparkling Zone
*Description: Catakiller, located in Sparkling Zone. Removed from Spring Yard Zone.
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*Description: Caterkiller, located in Sparkling Zone. Removed from Spring Yard Zone.
  
 
'''Block No. 1'''
 
'''Block No. 1'''

Revision as of 22:11, 21 September 2005

Many unused objects weren't put in Sonic the Hedgehog during development due to time constraints and other technicalities.

Ball

  • Function: obstacle / vehicle
  • Location: Green Hill Zone
  • Description: A big ball that carries Sonic along. Cut out in final version, used as Robotnik' s vrecking ball. Similar to Oil Ocean Zone's Spring Ball.

Yadrin

  • Function: badnik
  • Location: Marble Zone
  • Description: Badnik with spikes on top. In final version moved to Spring Yard Zone.

Caterkiller

  • Function: badnik
  • Location: Sparkling Zone
  • Description: Caterkiller, located in Sparkling Zone. Removed from Spring Yard Zone.

Block No. 1

  • Function: obstacle
  • Location: Labyrinth Zone
  • Description: Push the block and it will act like the one in Marble Zone.

Block No. 2

  • Function: vehicle
  • Location: Labyrinth Zone
  • Description: Jump on the platform and it will fly to the right until it hits the wall. Then it'll drop down.

Block No. 3

  • Function: obstacle
  • Location: Labyrinth Zone
  • Description: Run into the block FROM THE SIDE and it will slowly fall down.

Star Pointer

  • Function: badnik
  • Location: Clock (W)ork Zone
  • Description: Same as the one in Labyrinth Zone. Releases spikes when Sonic comes close to him.

Debug End panel

  • Function: monitor
  • Location: End Panel (debug)
  • Description: Take a GOOD look at this picture of end panel. It features powerups. The one on the far right has not be seen in Sonic 1; it is Supersonic powerup!

W - object

  • Function: ???
  • Location: Special Stage
  • Description: Does "W" stand for "weird"?