Difference between revisions of "Sonic X-treme (Point Of View)"
From Sonic Retro
Line 10: | Line 10: | ||
}} | }} | ||
The Point Of View (POV) iteration of '''[[Sonic X-treme]]''' (or "Sonic Extreme") is a version of the game developed by third-party studio [[Point Of View]]. [[Sega of America]] contracted this group to port [[Ofer Alon]]'s game engine from the PC to the [[Sega Saturn]] (despite the fact this was already being done). Progress was made, but the project stopped at the demands of then-president of Sega, [[Hayao Nakayama]]. | The Point Of View (POV) iteration of '''[[Sonic X-treme]]''' (or "Sonic Extreme") is a version of the game developed by third-party studio [[Point Of View]]. [[Sega of America]] contracted this group to port [[Ofer Alon]]'s game engine from the PC to the [[Sega Saturn]] (despite the fact this was already being done). Progress was made, but the project stopped at the demands of then-president of Sega, [[Hayao Nakayama]]. | ||
− | + | [[File:SonicXtreme19960714 Saturn Start.png|320px|right|thumb|The POV iteration of ''X-treme'', as seen in the [[Sonic X-treme (prototype; 1996-07-14)|1996-07-14 prototype]]]]. | |
As Ofer Alon and director [[Chris Senn]] continued to work on their version of the game, the POV version can be seen as an unsuccessful branch of the ''Sonic X-treme'' story. The [[Sonic X-treme (prototype; 1996-07-14)|1996-07-14 prototype]] is the only known surviving build of this iteration of the game, and suggests that that it got to a state where you could move Sonic around an unfinished version of [[Jade Gully]], but it is not expected to have progressed much further. | As Ofer Alon and director [[Chris Senn]] continued to work on their version of the game, the POV version can be seen as an unsuccessful branch of the ''Sonic X-treme'' story. The [[Sonic X-treme (prototype; 1996-07-14)|1996-07-14 prototype]] is the only known surviving build of this iteration of the game, and suggests that that it got to a state where you could move Sonic around an unfinished version of [[Jade Gully]], but it is not expected to have progressed much further. | ||
Revision as of 08:10, 19 September 2021
Sonic X-treme |
---|
System(s): Sega Saturn |
Publisher: Sega |
Developer: Point Of View |
Genre: Action |
Status of prototype(s): Prototype dumped |
The Point Of View (POV) iteration of Sonic X-treme (or "Sonic Extreme") is a version of the game developed by third-party studio Point Of View. Sega of America contracted this group to port Ofer Alon's game engine from the PC to the Sega Saturn (despite the fact this was already being done). Progress was made, but the project stopped at the demands of then-president of Sega, Hayao Nakayama.
.As Ofer Alon and director Chris Senn continued to work on their version of the game, the POV version can be seen as an unsuccessful branch of the Sonic X-treme story. The 1996-07-14 prototype is the only known surviving build of this iteration of the game, and suggests that that it got to a state where you could move Sonic around an unfinished version of Jade Gully, but it is not expected to have progressed much further.
References
Sonic X-treme | |
---|---|
Main page (Point of View|Project Condor|SonicPC) |
show;hide
|