Difference between revisions of "Sonic the Hedgehog (16-bit) (prototype)/Comparisons/Marble Zone"
From Sonic Retro
(→Act 1) |
(→Act 1) |
||
Line 3: | Line 3: | ||
{{Comparison | {{Comparison | ||
| image1=Sonic1Proto MD MZ Act1Start.png | | image1=Sonic1Proto MD MZ Act1Start.png | ||
− | | image2= | + | | image2=Sonic1 MD MZ Act1Start.png |
| game1=Prototype | | game1=Prototype | ||
| game2=Final game | | game2=Final game |
Revision as of 07:45, 2 January 2021
Act 1
Prototype |
---|
Final game |
---|
Animated flying saucers can be seen in the background.
Prototype |
---|
Final game |
---|
Spikes enemies are used instead of Caterkillers.
Prototype |
---|
Final game |
---|
A sideways spikes trap, which was left unused for the final game.
Prototype |
---|
Final game |
---|
In edit mode, the player can place the scrapped Splats badnik.
Map
Prototype |
---|
Final game |
Act 2
Prototype |
---|
Final game |
---|
These marble pillars aren't moved by pressing switches. Sonic has to keep jumping on them instead. They also animate as if moving up and down.
Map
Prototype |
---|
Final game |
Act 3
Prototype |
---|
Final game |
---|
No boss in Act 3, but there is a signpost, allowing you to complete the level.
Map
Prototype |
---|
Final game |
References
Sonic the Hedgehog (16-bit) (prototype), prototype version of Sonic the Hedgehog (16-bit) | |
---|---|
Main page | Comparisons | Maps | Hidden content |