Difference between revisions of "Sonic the Hedgehog (Game Gear prototype)/Comparisons"
From Sonic Retro
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| desc=The "Game Over" screen is corrupted. | | desc=The "Game Over" screen is corrupted. | ||
}} | }} | ||
− | + | ==Green Hill Zone== | |
− | + | {{Comparison | |
− | + | | image1=Notavailable.svg | |
− | == | + | | image2=Sonic1GGProto GG Comparison GHZ Act1Start.png |
− | + | | image3=Sonic1 GG Comparison GHZ Act1Start.png | |
− | + | | game1=Master System version | |
− | + | | game2=Game Gear prototype | |
− | + | | game3=Game Gear final | |
− | + | | desc=Sonic starts in an odd position, slightly further ahead of two rings. Some of the new Game Gear scenery is in place (such as the sunflowers), but parts are still missing. Sonic is also still using graphics from the Master System version of the game. In the final, the character would be made slightly smaller to better suit the Game Gear's resolution (though no such provisions were made for future Master System-to-Game Gear conversions). | |
− | + | }} | |
− | + | {{Comparison | |
+ | | image1=Notavailable.svg | ||
+ | | image2=Sonic1GGProto GG Comparison GHZ Act1Glitch.png | ||
+ | | image3=Sonic1 GG Comparison GHZ Act1Glitch.png | ||
+ | | game1=Master System version | ||
+ | | game2=Game Gear prototype | ||
+ | | game3=Game Gear final | ||
+ | | desc=Jump up and you'll find a strip of ground tiles graphics hovering in mid-air. This is thought to be a glitch from the porting process, and disappears after repeatedly moving the camera away from it. The camera is also less "rigid" in the prototype - Sonic has to move closer to the edge for the screen to start scrolling vertically in the final game. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | image3=Notavailable.svg | ||
+ | | game1=Master System version | ||
+ | | game2=Game Gear prototype | ||
+ | | game3=Game Gear final | ||
+ | | desc=The developers are still playing with this totem pole. It's five "heads" high in the Master System and only two in the Game Gear final, but here it's three. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Sonic1GGProto GG Comparison GHZ Act1Mountain.png | ||
+ | | image3=Sonic1 GG Comparison GHZ Act1Mountain.png | ||
+ | | game1=Master System version | ||
+ | | game2=Game Gear prototype | ||
+ | | game3=Game Gear final | ||
+ | | desc=The mountains in the background are still using Master System colours. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | image3=Notavailable.svg | ||
+ | | game1=Master System version | ||
+ | | game2=Game Gear prototype | ||
+ | | game3=Game Gear final | ||
+ | | desc=Sonic changes colour when he nears the ending sign post. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | image3=Notavailable.svg | ||
+ | | game1=Master System version | ||
+ | | game2=Game Gear prototype | ||
+ | | game3=Game Gear final | ||
+ | | desc=Beat act 1 and you'll start from the beginning. That is, unless you hit the arrow monitor, in which case you'll be taken to the level's mid-point. This is a one-level demo of the game so no other stages can be accessed during normal play. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Sonic the Hedgehog - Green Hill Zone Act 1.png | ||
+ | | image2=Notavailable.svg | ||
+ | | image3=Notavailable.svg | ||
+ | | game1=Master System version | ||
+ | | game2=Game Gear prototype | ||
+ | | game3=Game Gear final | ||
+ | | vertical=yes | ||
+ | | desc= | ||
+ | }} | ||
==References== | ==References== |
Revision as of 14:15, 24 April 2018
- Back to: Sonic the Hedgehog (Game Gear prototype).
General comparisons
Master System version |
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Game Gear prototype |
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Game Gear final |
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There is no Sega logo in the prototype - the game jumps straight to the title screen like the Master System version.
Master System version |
---|
Game Gear prototype |
---|
Game Gear final |
---|
The map screen uses similar colours to the Master System version, but the stage points are misplaced and the smoke is different.
Master System version |
---|
Game Gear prototype |
---|
Game Gear final |
---|
The "Game Over" screen is corrupted.
Green Hill Zone
Master System version |
---|
Game Gear prototype |
---|
Game Gear final |
---|
Sonic starts in an odd position, slightly further ahead of two rings. Some of the new Game Gear scenery is in place (such as the sunflowers), but parts are still missing. Sonic is also still using graphics from the Master System version of the game. In the final, the character would be made slightly smaller to better suit the Game Gear's resolution (though no such provisions were made for future Master System-to-Game Gear conversions).
Master System version |
---|
Game Gear prototype |
---|
Game Gear final |
---|
Jump up and you'll find a strip of ground tiles graphics hovering in mid-air. This is thought to be a glitch from the porting process, and disappears after repeatedly moving the camera away from it. The camera is also less "rigid" in the prototype - Sonic has to move closer to the edge for the screen to start scrolling vertically in the final game.
Master System version |
---|
Game Gear prototype |
---|
Game Gear final |
---|
The developers are still playing with this totem pole. It's five "heads" high in the Master System and only two in the Game Gear final, but here it's three.
Master System version |
---|
Game Gear prototype |
---|
Game Gear final |
---|
The mountains in the background are still using Master System colours.
Master System version |
---|
Game Gear prototype |
---|
Game Gear final |
---|
Sonic changes colour when he nears the ending sign post.
Master System version |
---|
Game Gear prototype |
---|
Game Gear final |
---|
Beat act 1 and you'll start from the beginning. That is, unless you hit the arrow monitor, in which case you'll be taken to the level's mid-point. This is a one-level demo of the game so no other stages can be accessed during normal play.
Master System version |
---|
Game Gear prototype |
Game Gear final |
References
Sonic the Hedgehog (Game Gear prototype), prototype version of Sonic the Hedgehog (8-bit) | |
---|---|
Main page | Comparisons | Maps | Hidden content |