Difference between revisions of "Sonic R/Development"
From Sonic Retro
(→Reactive Factory) |
m (→Various) |
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===Various=== | ===Various=== | ||
<gallery widths="140px" heights="140px" perrow="4"> | <gallery widths="140px" heights="140px" perrow="4"> | ||
− | Image:Sr CharSelect.jpg|The icons for the unlockable metal characters | + | Image:Sr CharSelect.jpg|The icons for the unlockable metal characters are different. It's possible the magazine made this change. |
Image:Sr YellowTrail.jpg|The trail after hitting a speed boost is yellow instead of a large array of colors. | Image:Sr YellowTrail.jpg|The trail after hitting a speed boost is yellow instead of a large array of colors. | ||
</gallery> | </gallery> |
Revision as of 02:52, 11 July 2010
Sonic R has gone through several changes over its development process. There are several rejected ideas, level designs, and other things that were changed before the games final release. The following details several of these things.
Contents
Prototype Box Art
This early box art was found on Compuserve internet servers back in 1998. The artwork here is found in the ending scene in the game. It was probably rejected as it gave away that Metal Sonic was a secret character in the game.
Early Game Design
Various
- Sr YellowTrail.jpg
The trail after hitting a speed boost is yellow instead of a large array of colors.