Difference between revisions of "Tidal Tempest"
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{{LevelBob|levelscreen=ttpresent.png|levelno=Third|game=Sonic CD|acts=3|cliche=Underwater|boss=Robotnik (Tidal Tempest Boss)|underwater=Yes|osv=[[Sonic CD for Windows 95 OST|US]] / [[Sonic CD Japan/PAL Regions OST|JUE]] / [[Sonic CD JPN/PAL Looping Project|JUE looping]]}}{{stub}} | {{LevelBob|levelscreen=ttpresent.png|levelno=Third|game=Sonic CD|acts=3|cliche=Underwater|boss=Robotnik (Tidal Tempest Boss)|underwater=Yes|osv=[[Sonic CD for Windows 95 OST|US]] / [[Sonic CD Japan/PAL Regions OST|JUE]] / [[Sonic CD JPN/PAL Looping Project|JUE looping]]}}{{stub}} | ||
− | '''Tidal Tempest''' is the third round in [[Sonic CD]]. This level takes place in flooded underwater ruins. It resembles [[Labyrinth Zone]] to a great extent | + | '''Tidal Tempest''' is the third round in [[Sonic CD]]. This level takes place in flooded underwater ruins. It resembles [[Labyrinth Zone]] to a great extent. Most of this level takes place underwater, so be on the lookout for oxygen bubbles! |
== Instruction Manual Description == | == Instruction Manual Description == | ||
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!Present||Past||Bad Future||Good Future | !Present||Past||Bad Future||Good Future | ||
|- | |- | ||
− | | | + | |The Present hasn't been touched upon so much by Robotnik. Large pipes transfer water from different areas of this zone, and secrets lie in the walls. |
− | |Primitive caves and early plant life litter around, and fish are plentiful in the water. The | + | |Primitive caves and early plant life litter around, and fish are plentiful in the clean water. The water seems to be filled with seascum or something. Keep an eye out for that Robotizer, too, or... |
− | |... Eggman will succeed in conquering this zone | + | |... Eggman will succeed in conquering this zone. Everything has been completely trashed, including the water. Rusty ledges, broken pipes, dead plants — this place hasn't been taken care of for a long time! |
− | |If you happen to stop such a devastating event from happening, you'll get this instead. This world is much different, like a giant aquarium, with plants in glass cases and such | + | |If you happen to stop such a devastating event from happening, you'll get this instead. This world is much different, like a giant aquarium, with plants in glass cases and such. |
|} | |} | ||
Revision as of 23:47, 4 July 2009
Tidal Tempest |
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Third level, Sonic CD |
Number of Acts: 3 |
Boss: Robotnik (Tidal Tempest Boss) |
Underwater areas: Yes |
This short article is in need of work. You can help Sonic Retro by adding to it. |
Tidal Tempest is the third round in Sonic CD. This level takes place in flooded underwater ruins. It resembles Labyrinth Zone to a great extent. Most of this level takes place underwater, so be on the lookout for oxygen bubbles!
Instruction Manual Description
“ | As you dive into this underwater adventure, remember that you'll need air once in a while. If you go too long without it, a countdown appears. When the countdown reaches zero, you lose a Life.
Take a deep breath from air bubbles that drift up from certain blocks. Switches activate propellers, and the current will send you spinning. Grab onto the nearest pole to save yourself from steel spikes! |
„ |
Difference between Time Zones
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Present | Past | Bad Future | Good Future |
---|---|---|---|
The Present hasn't been touched upon so much by Robotnik. Large pipes transfer water from different areas of this zone, and secrets lie in the walls. | Primitive caves and early plant life litter around, and fish are plentiful in the clean water. The water seems to be filled with seascum or something. Keep an eye out for that Robotizer, too, or... | ... Eggman will succeed in conquering this zone. Everything has been completely trashed, including the water. Rusty ledges, broken pipes, dead plants — this place hasn't been taken care of for a long time! | If you happen to stop such a devastating event from happening, you'll get this instead. This world is much different, like a giant aquarium, with plants in glass cases and such. |
Enemies
- Taga-taga - Swimming version of the badnik