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Difference between revisions of "Sonic 3D: Flickies' Island/Magazine articles"

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(New page: This page covers magazine articles for ''Sonic 3D: Flickies' Island'' which are not large enough to create a separate page for. ==Electronic Gaming Monthly== ===Sonic 3D=== This is a...)
 
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===Clip 1===
 
This clip focuses on how Yuji Naka put ''[[Sonic Xtreme]]'' on hold to finish porting the game.
 
This clip focuses on how Yuji Naka put ''[[Sonic Xtreme]]'' on hold to finish porting the game.
  
 
<gallery widths="180px" heights="250px" perrow="3">
 
<gallery widths="180px" heights="250px" perrow="3">
 
Image:S3d yuji naka involvement ssm.jpg|Page 1
 
Image:S3d yuji naka involvement ssm.jpg|Page 1
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</gallery>
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===Clip 2===
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This clip shows a prototype image of the Special Stage.
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Image:Sonic3dsaturn-scanproto.jpg
 
</gallery>
 
</gallery>
  
 
[[Category:Sonic 3D: Flickies' Island Magazine Articles]]
 
[[Category:Sonic 3D: Flickies' Island Magazine Articles]]

Revision as of 15:07, 15 June 2009

This page covers magazine articles for Sonic 3D: Flickies' Island which are not large enough to create a separate page for.


Electronic Gaming Monthly

Sonic 3D

This is a clip from the June 1996 issue of Electronic Gaming Monthly magazine. The mockup featuring a Crabmeat is shown.

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Hyper

Sonic Blast 3D

This clip from the March 1997 issue of Hyper magazine goes over the Saturn version of the game. It discusses how Yuji Naka wanted Sonic Xtreme to be put on hold to finish converting the game.

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Unknown

Clip 1

This clip focuses on how Yuji Naka put Sonic Xtreme on hold to finish porting the game.


Clip 2

This clip shows a prototype image of the Special Stage.