Difference between revisions of "Sonic & All-Stars Racing Transformed"
From Sonic Retro
Bartman3010 (talk | contribs) (Added game modes, images.) |
Bartman3010 (talk | contribs) (Release dates specified for US versions. Logo added.) |
||
Line 1: | Line 1: | ||
{{Bob | {{Bob | ||
− | |bobscreen= | + | |bobscreen=Asrt title.png |
|screenwidth=320 | |screenwidth=320 | ||
|system=[[sega:Xbox 360|Xbox 360]], [[sega:PlayStation 3|PlayStation 3]], [[sega:Nintendo 3DS|Nintendo 3DS]], PC, [[sega:Wii U|Wii U]] | |system=[[sega:Xbox 360|Xbox 360]], [[sega:PlayStation 3|PlayStation 3]], [[sega:Nintendo 3DS|Nintendo 3DS]], PC, [[sega:Wii U|Wii U]] | ||
Line 8: | Line 8: | ||
|genre=Racing | |genre=Racing | ||
| releases= | | releases= | ||
− | {{release|3DS|US| | + | {{release|3DS|US|2013|$29.99}} |
− | {{release|3DS|EU| | + | {{release|3DS|EU|2013}} |
− | {{release|360|US|2012|$39.99}} | + | {{release|360|US|18, November 2012|$39.99}} |
{{release|360|EU|2012}} | {{release|360|EU|2012}} | ||
{{release|PC|US|2012}} | {{release|PC|US|2012}} | ||
{{release|PC|EU|2012}} | {{release|PC|EU|2012}} | ||
− | {{release|PS3|US|2012|$39.99}} | + | {{release|PS3|US|18, November 2012|$39.99}} |
{{release|PS3|EU|2012}} | {{release|PS3|EU|2012}} | ||
− | {{release|PSV|US|2012|$29.99}} | + | {{release|PSV|US|18, December 2012|$29.99}} |
{{release|PSV|EU|2012}} | {{release|PSV|EU|2012}} | ||
− | {{release|WIIU|US|2012|$39.99}} | + | {{release|WIIU|US|18, November 2012|$39.99}} |
{{release|WIIU|EU|2012}} | {{release|WIIU|EU|2012}} | ||
|esrb=e10 | |esrb=e10 |
Revision as of 14:07, 14 December 2012
Expression error: Unexpected < operator. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sonic & All-Stars Racing Transformed | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Xbox 360, PlayStation 3, Nintendo 3DS, PC, Wii U | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sumo Digital | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Racing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
</div>
Sonic & All-Stars Racing Transformed was announced on April 30, 2012. It is the sequel to Sonic & Sega All-Stars Racing and is being directed by Gareth Wilson, the former lead designer of Blur, a similar racing game that also uses power-ups as a prominent feature.
Gameplay
The game's sur-name comes from its new transforming vehicle system, which allows players to traverse land, sea, and sky by transforming their vehicles mid-race, allowing for much more varied tracks. The courses also change with different features during each lap.
Characters
The game has characters from several of Sega's previous franchises making their debut in the All-Stars Racing series, including Gilius Thunderhead and Vyse who both were cut from the previous title's roster. Along with new Sega franchise characters and characters from Non-Sega franchises with additional characters planned for DLC. The two Non-Sega characters include Ralph from the upcoming Walt Disney movie Wreck-it Ralph and real professional Nascar racer Danica Patrick.
Character List
- Sonic the Hedgehog
- Tails
- Knuckles
- Amy Rose
- Shadow the Hedgehog
- Dr. Eggman
- Metal Sonic (DLC)
- Amigo
- Aiai
- BD Joe
- Beat
- Gilius Thunderhead
- Vyse
- Joe Musashi
- Reala
- Nights
- Alex Kidd (Unlocked on Christmas Day)
- Ralph
- Danica Patrick
- Avatar (Xbox 360 Only)
- Mii (Nintendo Wii U Only)
Game Modes
Custom Game
The following game modes can be played offline or online.
Race
- Race for the top position while utilizing power ups.
Battle Arena
- Fight to survive using power ups. All players start with three hits. Once all off their hit points are gone, they are out. The last surviving player wins.
Battle Race
- Race for the top position while utilizing power ups. All players start with three hits. Once all off their hit points are gone, they are out. The last surviving player wins.
Capture the Chao
- A Chao balloon and a capture point spawn in random spots. Bringing the Chao balloon to the capture point adds to the players score. Reaching the target limit or capturing the most before time runs out declares the winner.
Boost Race
- Race for the top position. There are no items to make use of, only boost pads will help racers in this mode.
The following modes can be chosen when playing online via matchmaking by specifying race, battle or lucky dip which randomly chooses game modes.
Party Game
The following modes are exclusive to the Wii U version and can only be played locally. The player on the Wii U Game Pad will play as a specific character using specialized controls and features.
Banana Heist
- Players on the Game Pad play as Aiai as he rolls a monkey ball around to crush the other racers.
Ninja Tag
- Players on the Game Pad play as Joe Musashi as he must run into other racers to tag them.
Courses
The race courses in this game are all based off of different Sega franchises, and unlike the first game they are not limited by theme or franchise.
Dragon Cup
- Ocean View from Sonic Heroes
- Samba Studios from Samba de Amigo
- Carrier Zone from After Burner
- Dragon Canyon from Skies of Arcadia
Rogue Cup
- Temple Trouble from Super Monkey Ball
- Galactic Parade from Sonic Colors
- Seasonal Shrines from sega:Shinobi
- Rouges' Landing from Skies of Arcadia
Emerald Cup
- Dream Valley from Nights
- Chilly Castle from sega:Billy Hatcher and the Giant Egg
- Graffiti City from Jet Set Radio
- Sanctuary Falls from Sonic and Knuckles
Arcade Cup
- Graveyard Gig from sega:House of the Dead
- Adder's Lair from Golden Axe
- Burning Depths from sega:Burning Rangers
- Race of Ages
Classic Cup
- Sunshine Tour from Sonic & Sega All Stars Racing
- Shibuya Downtown from Sonic & Sega All Stars Racing
- Roulette Road from Sonic & Sega All Stars Racing
- Egg Hangar from Sonic & Sega All Stars Racing
Downloadable/Bonus Tracks
- OutRun from sega:Outrun (DLC)
Arena Tracks
- Neon Docks from Sonic Colors
- Battle Bay from After Burner
- Creepy Courtyard from sega:House of the Dead
- Rooftop Rumblefrom Jet Set Radio
- Monkey Ball Park from Super Monkey Ball
Bonus Edition
A Bonus Edition of the game is planned, and will contain DLC content for the game. The package comes with a course and character like the previous game, an OutRun-themed course and Metal Sonic as a playable racer. The Wii U version does not come with a voucher as the DLC content is already on the disc. The Downloadable Tracks option is renamed to Bonus Tracks.
Physical Scans
Xbox 360 version
PlayStation 3 version
PlayStation Vita version
Nintendo 3DS version
Nintendo 3DS, IT |
---|
<div style="margin:auto; max-width:Expression error: Unexpected < operator.px">
320x80px Cover
|
</div>