Difference between revisions of "Sonic Colours (Wii)"
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Revision as of 21:34, 17 November 2010
- "Sonic Colours" and "Sonic Colors" redirect here. For the DS version, see Sonic Colours (DS).
Sonic Colours (Wii) |
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System(s): Wii |
Publisher: Sega |
Developer: Sonic Team |
Genre: Platform |
Sonic Colours (spelled Sonic Colors in the USA and Japan) is a Sonic game released for the Nintendo Wii in late 2010. In a similar manner to the Sonic the Hedgehog games' début in 1991, which saw both a Master System / Game Gear 8-bit release and a Mega Drive 16-bit release concurrently, Sonic Colours was released both as a Wii game and a DS game on the Nintendo DS. Both games share the major plot element in that Sonic has to save an alien race from an intergalactic amusement park run by Eggman. However, they differ significantly as well, in terms of both gameplay and story. The Wii version gameplay is like Sonic Unleashed's daytime stages, while the DS gameplay is like Sonic Rush and Sonic Rush Adventure.
Contents
Plot
Eggman claims to have developed a sense of remorse after his lack of judgement in the past and decides to build his next massive amusement park, Dr. Eggman's Amazing Interstellar Amusement Park, in space, using the power of small alien creatures known as Wisps to power the interplanetary monstrosity. While Sonic instantly suspects Eggman's evil intentions, Tails believes he has genuinely had a change of heart.
Wisps
When released from captivity, the alien creatures give Sonic unique abilities to help him traverse new areas. The game's signature nuance is the appearance of Wisps; small, color-coded, floating alien creatures that each contain a different ability that Sonic can harness by collecting them. When a Wisp is collected, the gauge on the bottom-left corner of the screen will display which Wisp is currently active. There are 10 available Wisps across the DS and Wii versions, with some version exclusive. The Wisps available on the Wii version are:
- White Wisps, give Sonic the Sonic Boost, allowing for fast speed bursts which can damage enemies.
- Cyan Wisps, turn Sonic into a laser, which allows him to ricochet between walls.
- Yellow Wisps, turn Sonic into a drill that can dig through certain surfaces, allowing access to other paths.
- Orange Wisps, turn Sonic into a rocket that can blast into the air to reach higher areas.
- Pink Wisps, give Sonic long, pointy spikes that allow him to stick to walls. (Wii only)
- Green Wisps, turn Sonic into a balloon-like green orb that allows him to hover and perform the Ring Dash. (Wii only)
- Blue Wisps, turn Sonic into a heavy block that crushes anything under it. It also creates platforms by turning blue rings into walkable platforms, and vice virsa. (Wii only)
- Purple Wisps, turn Sonic into a wisp-like figure that moves forward eating enemies and blocks, growing larger the more he consumes. (Wii only)
Easter Eggs
In one of the closing scenes of Sonic Colors, Tails' computer displays three lines of hexadecimal data. These lines are encoded using Shift-JIS, and translate to the following text: [1]
- thank you for saving us
- you are welcome
- If you can read this you’re a geek!
Some postings of this easter egg incorrectly indicated that the last one had a typo. Specifically, the word "you’re" is shown as "you'fre". This is caused by incorrectly handling the original data as ASCII instead of as Shift-JIS. (The Shift-JIS data 81 66 translates to the Unicode character U+2019, 'RIGHT SINGLE QUOTATION MARK'.)
Media
Marketing
As a gift for pre-ordering the game for GameStop customers, Colours included a special hat shaped like Sonic's head. In addition, a "Special Edition" of the game released in the UK and Australia shipped with a Sonic figurine as well as three wisp figurines (white, cyan and orange in the Wii version and yellow, red and blue in the DS version).
Voice Actors
This game is notable for being the first major Sonic game to take place after the major North American cast change in 2010 (Sonic Free Riders was released slightly earlier, but its exclusivity to the new Xbox360 Kinect limited its dissemination). All of the 4Kids actors (besides Mike Pollock) have been replaced with a new cast from this game forward. The Japanese cast, as usual, remains largely the same since the first Sonic Adventure game.
Role | English Voice Actor | Japanese Voice Actor |
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Sonic the Hedgehog | Roger Craig Smith | Junichi Kanemaru |
Miles "Tails" Prower | Kate Higgins | Ryo Hirohashi |
Doctor Eggman | Mike Pollock | Chikao Otsuka |
Orbot | Kirk Thornton | Mitsuo Iwata |
Cubot | Wally Wingert | Wataru Takagi |
The Wii version has both voice language tracks included in the game disc and, in all its regional variations, features an option to switch between both English and Japanese voice language, together with a multi-lingual text language option. For some reason, these options can only be accessed after having started a new game and completed the first two acts of Tropical Resort.
<mediaplayer>http://info.sonicretro.org/images/d/d2/Sonic_Colours_Announcement_Trailer.mp4</mediaplayer>
The trailer contains a portion of the game's vocal theme "Reach for the Stars", which features Jean Paul Makhlouf of the band Cash Cash.
Box Art
Artwork
- Soniccolours.jpg
International Logo
- Soniccolors.jpg
US Logo
Wallpaper
Screens
External Links
- Official Site
- Official Site (Japanese)
Sonic Colours (Wii) / Sonic Colours: Ultimate | |
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Main page (Ultimate) Manuals Development (Ultimate) |
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Sonic the Hedgehog games for the following systems | |
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2007 Sonic and the Secret Rings | Mario & Sonic at the Olympic Games 2008 Sonic Riders: Zero Gravity | Sonic Unleashed 2009 Sonic and the Black Knight | Mario & Sonic at the Olympic Winter Games | Sega Fun Pack: Sonic and the Secret Rings & Super Monkey Ball Banana Blitz 2010 Sonic & Sega All-Stars Racing | Sonic Colours 2011 Mario & Sonic at the London 2012 Olympic Games |