Difference between revisions of "Sonic the Hedgehog 2 (pre-beta)/Comparisons/Death Egg Zone"
From Sonic Retro
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{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=Sonic2PreBeta MD DEZ Start.png |
− | | image2= | + | | image2=Sonic2 MD DEZ1 Start.png |
− | | game1= | + | | game1=Pre-beta |
| game2=Final game | | game2=Final game | ||
| desc=Another broken title card for "Death E-shutter-shutter Zone" | | desc=Another broken title card for "Death E-shutter-shutter Zone" | ||
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| image1=Notavailable.svg | | image1=Notavailable.svg | ||
| image2=Notavailable.svg | | image2=Notavailable.svg | ||
− | | game1= | + | | game1=Pre-beta |
| game2=Final game | | game2=Final game | ||
| desc=[[Mecha Sonic]] takes longer to land, and when it does, its attack pattern is different. | | desc=[[Mecha Sonic]] takes longer to land, and when it does, its attack pattern is different. | ||
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| image1=Notavailable.svg | | image1=Notavailable.svg | ||
| image2=Notavailable.svg | | image2=Notavailable.svg | ||
− | | game1= | + | | game1=Pre-beta |
| game2=Final game | | game2=Final game | ||
− | | desc= | + | | desc=There is no barrier on the right hand side of Mecha Sonic, meaning the player can wander off-screen. |
}} | }} | ||
{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=Sonic2PreBeta MD DEZ GiantMechDeath.png |
| image2=Notavailable.svg | | image2=Notavailable.svg | ||
− | | game1= | + | | game1=Pre-beta |
| game2=Final game | | game2=Final game | ||
| desc=Touching [[Eggman]]'s [[Giant Mech]] equals instant death, even when Eggman hasn't got in it yet. | | desc=Touching [[Eggman]]'s [[Giant Mech]] equals instant death, even when Eggman hasn't got in it yet. | ||
}} | }} | ||
{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=Sonic2PreBeta MD DEZ GiantMechStuck.png |
| image2=Notavailable.svg | | image2=Notavailable.svg | ||
− | | game1= | + | | game1=Pre-beta |
| game2=Final game | | game2=Final game | ||
| desc=The Giant Mech walks forward and then stops at this position. The player can't beat it through normal means, not even with [[Super Sonic]]. | | desc=The Giant Mech walks forward and then stops at this position. The player can't beat it through normal means, not even with [[Super Sonic]]. | ||
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| image1=Notavailable.svg | | image1=Notavailable.svg | ||
| image2=S2 map DEZ1.png | | image2=S2 map DEZ1.png | ||
− | | game1= | + | | game1=Pre-beta |
| game2=Final game | | game2=Final game | ||
| vertical=yes | | vertical=yes | ||
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==References== | ==References== | ||
<references /> | <references /> | ||
+ | |||
+ | {{S2PreBetaOmni}} |
Latest revision as of 17:53, 14 November 2019
Death Egg Zone is in an early state, playing Wing Fortress Zone's music throughout and being unbeatable through normal play.
Pre-beta |
---|
Final game |
---|
Another broken title card for "Death E-shutter-shutter Zone"
Pre-beta |
---|
Final game |
---|
Mecha Sonic takes longer to land, and when it does, its attack pattern is different.
Pre-beta |
---|
Final game |
---|
There is no barrier on the right hand side of Mecha Sonic, meaning the player can wander off-screen.
Pre-beta |
---|
Final game |
---|
Touching Eggman's Giant Mech equals instant death, even when Eggman hasn't got in it yet.
Pre-beta |
---|
Final game |
---|
The Giant Mech walks forward and then stops at this position. The player can't beat it through normal means, not even with Super Sonic.
Pre-beta |
---|
Final game |
References
Sonic the Hedgehog 2 (pre-beta), prototype version of Sonic the Hedgehog 2 (16-bit) | |
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Main page | Comparisons | Maps | Hidden content |