Difference between revisions of "BossInfo"
From Sonic Retro
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:Sometimes I only have time to set up the pins - it's up to others to knock them down :) -[[User:Black Squirrel|Black Squirrel]] ([[User talk:Black Squirrel|talk]]) 16:19, 23 May 2019 (EDT) | :Sometimes I only have time to set up the pins - it's up to others to knock them down :) -[[User:Black Squirrel|Black Squirrel]] ([[User talk:Black Squirrel|talk]]) 16:19, 23 May 2019 (EDT) | ||
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+ | ==Points in boss template== | ||
+ | Please add a Points parameter to the boss template just like there is for the enemies template, it is as needed. --[[User:SonicUnleashedPS2|SonicUnleashedPS2]] ([[User talk:SonicUnleashedPS2|talk]]) 22:06, 29 March 2024 (EDT) |
Latest revision as of 22:06, 29 March 2024
Broken level/game links
The changes made to this template have broken some of the game/level links that rely on formatting for specific details (e.g. game version). This primarily affects the bosses in Sonic Generations and Sonic Lost World --BSonirachi (talk) 15:11, 23 May 2019 (EDT)
- Sonic 06 and Shadow are more broken than Generations. You can't really see the outliers until the dust settles, but we are (surprisingly) more consistent now.
- Some games are using one of these templates for each boss variant, while others are attempting to stick everything in a single template. Lost World is stating which part of a level the boss occurs in, which is different to every other game on site.
- Sometimes I only have time to set up the pins - it's up to others to knock them down :) -Black Squirrel (talk) 16:19, 23 May 2019 (EDT)
Points in boss template
Please add a Points parameter to the boss template just like there is for the enemies template, it is as needed. --SonicUnleashedPS2 (talk) 22:06, 29 March 2024 (EDT)