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− | [[Sonic Retro]] aims to use screenshots of the best possible quality when depicting games and videos. For most video games this is typically done by running the game in an [[emulator]] and using the emulator's own screenshot feature. If the emulator has no such capability, you can manually capture the screen by pressing [[wikipedia:Print screen|Print Screen]] and pasting it into an image editing program. The screenshot should be saved as a PNG and optimized using [[pngpress]]. Remember to disable any filters when taking a screenshot (except for contrast/brightness improvement) and save the image at the correct [[resolution]]. | + | #REDIRECT [[cdn:Retro CDN:Screenshots]] |
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− | ==Sega Mega Drive==
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− | Resolution should be 320x224, or less commonly 256x224.
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− | * [[Kega Fusion]]: Set "Options > Set Config > Extras > Output Stage" to Final. Disable all Video filters except Brighten. Borders need to be cropped manually in an image editor for the correct resolution.
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− | * [[Gens/GS]]:
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− | ** Disable Fast Blur (hotkey F9).
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− | ** Set contrast to 20 and brightness to 0. (Graphics > Color Adjust)
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− | ** Enable RGB Color Scaling. (Graphics > Color Adjust > Scale Colors) [requires r7_pre5 or later]
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− | ** Other than the above options, screenshots are taken in their original resolution without filtering.
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− | ==Sega Master System and Game Gear==
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− | Resolution should be 160x144 for Game Gear. Master System is 256x192 by default, but the leftmost 8 pixels are nearly always blank, so they can be cropped for a 248x192 resolution.
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− | * [[Emukon]]
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− | ==Sega Saturn==
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− | * [[SSF]]: Turn off Enforce Aspect Ratio (Option > Screen).
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− | ==Nintendo DS==
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− | Resolution should be 256x192 per screen (256x384 total).
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− | * [[NO$GBA]]
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− | ==Neo Geo Pocket Color==
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− | Resolution should be 160x152.
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− | * [[NeoPop]]: Lacks a built-in screenshot ability, so Print Screen is needed.
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− | [[Category:Sonic Retro|Screenshots]]
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