Difference between revisions of "Sonic the Hedgehog Remix"
From Sonic Retro
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{{Hack|screen=Sonremtitlewip.png|date=23/08/07|system=[[Sega Mega Drive/Genesis]]|credits=<br/>'''Art and Mappings:''' [[OrdosAlpha]]<br/>'''Coding''': [[StephenUK]]<br/>'''Music''': [[Tweaker]], [[Puto]], [[Cinossu]], [[Nineko]]<br/>'''Additional Credits''': SGMC Staff}} | {{Hack|screen=Sonremtitlewip.png|date=23/08/07|system=[[Sega Mega Drive/Genesis]]|credits=<br/>'''Art and Mappings:''' [[OrdosAlpha]]<br/>'''Coding''': [[StephenUK]]<br/>'''Music''': [[Tweaker]], [[Puto]], [[Cinossu]], [[Nineko]]<br/>'''Additional Credits''': SGMC Staff}} | ||
+ | :''For the album, see [[Sonic the Hedgehog - Remix]].'' | ||
'''''Sonic the Hedgehog Remix''''' started in 2001 as a simple palette hack of ''[[Sonic the Hedgehog]]'' by [[OrdosAlpha]]. This project has gone through a complete reconstruction and is now a hack of ''[[Sonic the Hedgehog 2]]'', featuring brand new stages and modes of gameplay. | '''''Sonic the Hedgehog Remix''''' started in 2001 as a simple palette hack of ''[[Sonic the Hedgehog]]'' by [[OrdosAlpha]]. This project has gone through a complete reconstruction and is now a hack of ''[[Sonic the Hedgehog 2]]'', featuring brand new stages and modes of gameplay. | ||
==Features== | ==Features== | ||
'''Original Mode''': All of the original zones and bosses from ''Sonic the Hedgehog'' will be ported into the game with slightly updated artwork. So far, Green Hill Zone is 90% complete, and work has begun on Labyrinth Zone. | '''Original Mode''': All of the original zones and bosses from ''Sonic the Hedgehog'' will be ported into the game with slightly updated artwork. So far, Green Hill Zone is 90% complete, and work has begun on Labyrinth Zone. | ||
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'''Remix Mode''': An entirely new set of levels to complete with new palettes, layouts, art, and music. | '''Remix Mode''': An entirely new set of levels to complete with new palettes, layouts, art, and music. | ||
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'''Rush Mode''': The same stages featured in Remix Mode, with a twist. The game will be more speed-based and Sonic will be able to perform a "speed burst", similar to that of ''[[Sonic Rush]]''. | '''Rush Mode''': The same stages featured in Remix Mode, with a twist. The game will be more speed-based and Sonic will be able to perform a "speed burst", similar to that of ''[[Sonic Rush]]''. | ||
+ | Other major modifications include a new title screen, a new credits sequence, unlockable content, introduction of [[Metal Sonic]], implementation of the Super Peel-Out attack, and a new credits sequence. | ||
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==Levels== | ==Levels== | ||
Remix Mode and Rush Mode will feature the following levels. Some of the stages are 16-bit remakes of the [[Sonic the Hedgehog (8-bit)|8-bit Sonic the Hedgehog]] [[:Category:Sonic the Hedgehog (8-bit) Levels|levels]]. | Remix Mode and Rush Mode will feature the following levels. Some of the stages are 16-bit remakes of the [[Sonic the Hedgehog (8-bit)|8-bit Sonic the Hedgehog]] [[:Category:Sonic the Hedgehog (8-bit) Levels|levels]]. | ||
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* Paradise Shore | * Paradise Shore | ||
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* Sky Rail (Sky Base Zone remake) | * Sky Rail (Sky Base Zone remake) | ||
* Aerobase (Sky Base Zone remake) | * Aerobase (Sky Base Zone remake) | ||
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{{download|file=Sonic the Hedgehog Remix WIP - Green Hill.zip|filesize=682KB}} | {{download|file=Sonic the Hedgehog Remix WIP - Green Hill.zip|filesize=682KB}} |
Revision as of 21:36, 10 May 2008
Sonic the Hedgehog Remix |
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Last release: 23/08/07 |
System: Sega Mega Drive/Genesis |
Original game: [[]] |
Credits: Art and Mappings: OrdosAlpha Coding: StephenUK Music: Tweaker, Puto, Cinossu, Nineko Additional Credits: SGMC Staff |
- For the album, see Sonic the Hedgehog - Remix.
Sonic the Hedgehog Remix started in 2001 as a simple palette hack of Sonic the Hedgehog by OrdosAlpha. This project has gone through a complete reconstruction and is now a hack of Sonic the Hedgehog 2, featuring brand new stages and modes of gameplay.
Features
Original Mode: All of the original zones and bosses from Sonic the Hedgehog will be ported into the game with slightly updated artwork. So far, Green Hill Zone is 90% complete, and work has begun on Labyrinth Zone.
Remix Mode: An entirely new set of levels to complete with new palettes, layouts, art, and music.
Rush Mode: The same stages featured in Remix Mode, with a twist. The game will be more speed-based and Sonic will be able to perform a "speed burst", similar to that of Sonic Rush.
Other major modifications include a new title screen, a new credits sequence, unlockable content, introduction of Metal Sonic, implementation of the Super Peel-Out attack, and a new credits sequence.
Levels
Remix Mode and Rush Mode will feature the following levels. Some of the stages are 16-bit remakes of the 8-bit Sonic the Hedgehog levels.
- Paradise Shore
- Lakeside Hill
- Indigo Causeway (Bridge Zone remake)
- Magma Ruins
- Spring Heights
- Verdant Jungle (Jungle Zone remake)
- Crystal Peak
- Hydropolis (8-bit Labyrinth Zone remake)
- Geo Plant
- Twilight Park
- Genocide City
- Sky Rail (Sky Base Zone remake)
- Aerobase (Sky Base Zone remake)
Download Sonic the Hedgehog Remix
File: Sonic the Hedgehog Remix WIP - Green Hill.zip (682 kB) (info)
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External Links
Sonic the Hedgehog Remix Topic at SGMC