Difference between revisions of "Sonic the Hedgehog Spinball (Mega Drive prototype; 1993-08)"
From Sonic Retro
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{{Download|file=Sonic_Spinball_(Beta).zip|filesize=579KB}} | {{Download|file=Sonic_Spinball_(Beta).zip|filesize=579KB}} | ||
− | == | + | ==Various Differences== |
+ | ===General=== | ||
+ | *No sparkle sound effect played during the Sega screen. | ||
+ | *A different / glitchy intro. The video also plays before the Title screen instead of after. | ||
*The title screen lacks a '''™''' near the Sega copyright. | *The title screen lacks a '''™''' near the Sega copyright. | ||
*There is no menu screen. | *There is no menu screen. | ||
− | * | + | *There are some different or missing messages from the scrolling bar on the top of the screen. |
− | * | + | *Debug mode is available and is activated by simply pausing the game. When debug is active you can position yourself anywhere with the directional pad. |
+ | ===Level=== | ||
*Incomplete bonus stages. Only the Robotnik tooth bashing level is available, and it has different colors and a garbled screen behind him. | *Incomplete bonus stages. Only the Robotnik tooth bashing level is available, and it has different colors and a garbled screen behind him. | ||
− | |||
*Animals that appear from badnicks are different. | *Animals that appear from badnicks are different. | ||
+ | *Ferrons are known as forebots. | ||
+ | *Boss graphics remain mainly intact on defeat. | ||
+ | *No eruption timer. | ||
+ | *Hatchways rather than satefy lids. | ||
*Sonic is off center in the cutscene when collecting a Emerald. | *Sonic is off center in the cutscene when collecting a Emerald. | ||
*Using the switch that moves the bridge up will play a small Sonic 2 sound byte. | *Using the switch that moves the bridge up will play a small Sonic 2 sound byte. | ||
+ | *The boss in Toxic caves can be killed with rocks. | ||
+ | *In Toxic Caves, there is a layer of sludge around the bucket. | ||
+ | *Extra badnik in Showdown. | ||
+ | *Trigger on Showdown boss is more helpful. | ||
*An invincible final boss. Due to this, the game cannot be beaten. | *An invincible final boss. Due to this, the game cannot be beaten. | ||
[[Category:Prereleases]] | [[Category:Prereleases]] |
Revision as of 23:23, 21 April 2008
Sonic the Hedgehog Spinball (Mega Drive prototype; 1993-08) |
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System(s): Sega Mega Drive/Genesis |
Publisher: Sega |
Developer: Sonic Team, Sega Technical Institute |
Found by Elliotro, Sonic Spinball Beta is not much different from the final and only varies in some ways.
Download Sonic the Hedgehog Spinball (Mega Drive prototype; 1993-08) |
Various Differences
General
- No sparkle sound effect played during the Sega screen.
- A different / glitchy intro. The video also plays before the Title screen instead of after.
- The title screen lacks a ™ near the Sega copyright.
- There is no menu screen.
- There are some different or missing messages from the scrolling bar on the top of the screen.
- Debug mode is available and is activated by simply pausing the game. When debug is active you can position yourself anywhere with the directional pad.
Level
- Incomplete bonus stages. Only the Robotnik tooth bashing level is available, and it has different colors and a garbled screen behind him.
- Animals that appear from badnicks are different.
- Ferrons are known as forebots.
- Boss graphics remain mainly intact on defeat.
- No eruption timer.
- Hatchways rather than satefy lids.
- Sonic is off center in the cutscene when collecting a Emerald.
- Using the switch that moves the bridge up will play a small Sonic 2 sound byte.
- The boss in Toxic caves can be killed with rocks.
- In Toxic Caves, there is a layer of sludge around the bucket.
- Extra badnik in Showdown.
- Trigger on Showdown boss is more helpful.
- An invincible final boss. Due to this, the game cannot be beaten.