Difference between revisions of "Walker"
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| name=Walker | | name=Walker | ||
| game=Sonic 3D: Flickies' Island | | game=Sonic 3D: Flickies' Island | ||
+ | | affiliation=[[Eggman Empire]] | ||
+ | | hits=1 | ||
}} | }} | ||
− | '''Walker''' is | + | '''Walker''' is an enemy [[Badnik]] encountered in [[Panic Puppet Zone]], the seventh level of ''[[Sonic 3D: Flickies' Island]]''. |
− | A fourfold-symmetric walking weapons platform, this mobile cannon strolls back and forth along a straight diagonal, firing projectiles from any of its quad cannons. Attack with a [[ | + | ==Overview== |
+ | A fourfold-symmetric walking weapons platform, this mobile cannon strolls back and forth along a straight diagonal, firing projectiles from any of its quad cannons. Attack with a [[Spin Dash]] or [[Spin Attack|jump]] to smash it. Unlike the Badniks in the first six levels on [[Flickies' Island]], the Panic Puppet Badniks do not contain [[Flickies]] as [[Dr. Eggman]] didn't have enough time to put the Flickies into them{{fileref|Sonic3D MD US manual.pdf|page=13}}; the birds can be found in miniature glass pods, still ''awaiting'' to be placed into a Badnik. | ||
− | The name of this Badnik is conjectural, as no official name has been given to it. The name comes from the level editor in a development build of ''Sonic 3D'' that is included as a bonus feature in ''[[Sonic 3D: Director's Cut]]''. | + | The name of this Badnik is conjectural, as no official name has been given to it. The name comes from the level editor in a development build of ''Sonic 3D'' that is included as a bonus feature in ''[[Sonic 3D: Director's Cut]]''. [[sega:Jon Burton|Jon Burton]] has confirmed that the name was used in the original game.{{ref|https://web.archive.org/web/20190603191313/https://twitter.com/JonTt/status/933984929238564864}} |
==Gallery== | ==Gallery== |
Revision as of 16:13, 3 June 2019
Walker |
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Game: Sonic 3D: Flickies' Island |
Affiliation: [[Eggman Empire]][[Category:Eggman Empire enemies]] |
Hits to defeat: 1 |
Walker is an enemy Badnik encountered in Panic Puppet Zone, the seventh level of Sonic 3D: Flickies' Island.
Overview
A fourfold-symmetric walking weapons platform, this mobile cannon strolls back and forth along a straight diagonal, firing projectiles from any of its quad cannons. Attack with a Spin Dash or jump to smash it. Unlike the Badniks in the first six levels on Flickies' Island, the Panic Puppet Badniks do not contain Flickies as Dr. Eggman didn't have enough time to put the Flickies into them[1]; the birds can be found in miniature glass pods, still awaiting to be placed into a Badnik.
The name of this Badnik is conjectural, as no official name has been given to it. The name comes from the level editor in a development build of Sonic 3D that is included as a bonus feature in Sonic 3D: Director's Cut. Jon Burton has confirmed that the name was used in the original game.[2]
Gallery
References
- ↑ File:Sonic3D MD US manual.pdf, page 13
- ↑ @JonTt on Twitter (Wayback Machine: 2019-06-03 19:13)
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