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Sonic the Hedgehog's Gameworld (prototype; 1996-07-01)/Comparisons

From Sonic Retro

Back to: Sonic the Hedgehog's Gameworld (prototype; 1996-07-01).

General comparisons

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0701 prototype
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Final game

The copyright and date screens are missing from this build.

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0701 prototype
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Final game

You can skip Options if not on the title page.

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0701 prototype
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Final game

The message says "Let's go next floor!" instead of "Let's play a game!"

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0701 prototype
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Final game

Robotnik is misspelled as "Robotnick" throughout the game.

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0701 prototype
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Final game

The message says Have you played Sonic's Toy Grab? instead of The Toy Drop is fun!

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0701 prototype
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Final game

The casino floor from the Japanese version is still present, but glitched with a graphic of Robotnik's name on and inaccessible.

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0701 prototype
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Final game

The list of characters after the Diamond Maze game haven't been implemented yet.

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0701 prototype
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Final game

There is a message if Robotnik won or lost (I won!, I lost!) that is not in the final.

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0701 prototype
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Final game

The drawing page hasn't been implemented yet.

Gameplay comparisons

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0701 prototype
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Final game

There is a delay between revealing the contents and controller the character in the Diamond Maze. The mini game is also harder due to this.

Audio comparisons

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0701 prototype
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Final game

The music is at a lower pitch and has slightly different instruments than the final.

References


Sonic the Hedgehog's Gameworld
Gameworld title.png

Main page | Comparisons | Hidden content | Magazine articles | Reception


Prereleases: Prototype 1996-07-01 | 1996-07-19 | 1996-08-02 | 1996-08-08