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Sonic Chaos (Master System prototype; 1993-06-30)/Comparisons/Special Stage

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While the Special Stage cannot be accessed in regular play, it is accessible from the Zone Select screen. As one can see, all of these Special Stages had completely different layouts.

It is also possible to play as Tails in these Special Stages, which he cannot do in the final.

General

SonicChaos630 SMS SpecialStageTitleCard.png
06-30 prototype
SonicChaos SMS Comparison SS1 Start.png
Final game

All of the Special Stages in this build open with a title card, whereas they didn't in the final. As they weren't intended to have title cards, all of them only say "ZONE".

SonicChaos630 SMS Comparison SSPit.png
06-30 prototype
Notavailable.svg
Final game

All of the bottomless pits in the Special Stage will kill the player in this prototype. In the final, falling into a pit will kick the player out of the Special Stage without a life loss.

Special Stage 1

SonicChaos630 SMS Comparison SS1 Start.png
06-30 prototype
SonicChaos SMS Comparison SS1 Start.png
Final game

Moments into the first Special Stage, and the player can see how radically different the visuals are for sky-themed Special Stages compared to the final.

Map

100%
06-30 prototype
100%
Final game


Special Stage 2

Map

100%
06-30 prototype
100%
Final game


Special Stage 3

Map

100%
06-30 prototype
100%
Final game


Special Stage 4

Map

100%
06-30 prototype
100%
Final game


Special Stage 5

Map

100%
06-30 prototype
100%
Final game


References


Sonic Chaos (Master System prototype; 1993-06-30), prerelease version of Sonic Chaos
SonicChaos630 SMS TitleScreen.png

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Part of Sonic Chaos development