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(Some discussion moved to Template talk:LevelBobTest)
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:::::Actually...couldn't that work for Portables vs Console Versions as well as Versions from other consoles? Might be useful... [[User:RGamer2009|RGamer2009]] 05:32, 27 July 2010 (UTC)
 
:::::Actually...couldn't that work for Portables vs Console Versions as well as Versions from other consoles? Might be useful... [[User:RGamer2009|RGamer2009]] 05:32, 27 July 2010 (UTC)
 
::::::Only if the versions are otherwise the same (Sonic 1/2 16-bit/8-bit won't benefit, but S18/S28/Chaos/Triple Trouble might). We'll see how it goes. - [[User:Andlabs|Andlabs]] 13:28, 27 July 2010 (UTC)
 
::::::Only if the versions are otherwise the same (Sonic 1/2 16-bit/8-bit won't benefit, but S18/S28/Chaos/Triple Trouble might). We'll see how it goes. - [[User:Andlabs|Andlabs]] 13:28, 27 July 2010 (UTC)
::::::Continuing SS's music thing, the issue is that the current music system is hardcoded; that is we have special music tags for all different cases. If there was a way we could make the music system generic, like so:
 
musictag=Music
 
musicname=Door Into Summer
 
music=<flashmp3>whatever</flashmp3>
 
musictag=Introduction First Part
 
musicname=Take a Nap
 
music=<flashmp3>whatever</flashmp3>
 
::::::then we could probably do that. - [[User:Andlabs|Andlabs]] 21:25, 27 July 2010 (UTC)
 
:::::::Also can we continue this on [[Template talk:LevelBobTest]]? - [[User:Andlabs|Andlabs]] 21:26, 27 July 2010 (UTC)
 

Revision as of 17:32, 27 July 2010

Sonic 3D boss images

Hi. Thanks for putting in the Sonic 3D bosses. You know you can just use the images in the S3DBosses template for the boss pages, right? Just don't fill in a value for imagewidth and it should be fine. (Also the Volcano Valley one you just uploaded will need replacing due to the watermark.) - Andlabs 01:22, 30 July 2009 (UTC)

Mk, Thanks.

Pursuant to our skype talk, I've gone and fixed the cliches in the template. Crisis City looks... better... now...? Frozen Nitrogen (Talk) 13:59, 11 March 2010 (UTC)

<br clear="all">

Please don't remove the <br clear="all"> from pages. Without it, pages look wrong at lower resolutions. For example: [1] Nineko 23:39, 25 July 2010 (UTC)

Yes, keep them. The blank space is better than mishmashed web pages. Don't actually remove them until you get content. - Andlabs 23:45, 25 July 2010 (UTC)
And please don't move the alternate screenshot into the main content; keep it under the infobox until a better solution is found (the screenshots belong there anyway). - Andlabs 23:52, 25 July 2010 (UTC)
It looks pretty weird having the Saturn screenshot way under the whole infobox. Can't we implement some sort of morphing for the main infobox screenshot, similar to what's done in the Omni templates? And integrate the caption of the Saturn screenshot into the main article text if needed. --Shobiz 10:48, 26 July 2010 (UTC)
That would be an interesting idea, but is it worth it? I know Unleashed has different levels in the 360/PS3 and Wii/PS2 versions; are these (S3D and Unleashed) the only two games that would benefit from this feature? - Andlabs 19:00, 26 July 2010 (UTC)
Actually...couldn't that work for Portables vs Console Versions as well as Versions from other consoles? Might be useful... RGamer2009 05:32, 27 July 2010 (UTC)
Only if the versions are otherwise the same (Sonic 1/2 16-bit/8-bit won't benefit, but S18/S28/Chaos/Triple Trouble might). We'll see how it goes. - Andlabs 13:28, 27 July 2010 (UTC)