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Difference between revisions of "BossInfo"

From Sonic Retro

 
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:Sometimes I only have time to set up the pins - it's up to others to knock them down :) -[[User:Black Squirrel|Black Squirrel]] ([[User talk:Black Squirrel|talk]]) 16:19, 23 May 2019 (EDT)
 
:Sometimes I only have time to set up the pins - it's up to others to knock them down :) -[[User:Black Squirrel|Black Squirrel]] ([[User talk:Black Squirrel|talk]]) 16:19, 23 May 2019 (EDT)
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==Points in boss template==
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Please add a Points parameter to the boss template just like there is for the enemies template, it is as needed. --[[User:SonicUnleashedPS2|SonicUnleashedPS2]] ([[User talk:SonicUnleashedPS2|talk]]) 22:06, 29 March 2024 (EDT)

Latest revision as of 22:06, 29 March 2024

Broken level/game links

The changes made to this template have broken some of the game/level links that rely on formatting for specific details (e.g. game version). This primarily affects the bosses in Sonic Generations and Sonic Lost World --BSonirachi (talk) 15:11, 23 May 2019 (EDT)

Sonic 06 and Shadow are more broken than Generations. You can't really see the outliers until the dust settles, but we are (surprisingly) more consistent now.
Some games are using one of these templates for each boss variant, while others are attempting to stick everything in a single template. Lost World is stating which part of a level the boss occurs in, which is different to every other game on site.
Sometimes I only have time to set up the pins - it's up to others to knock them down :) -Black Squirrel (talk) 16:19, 23 May 2019 (EDT)

Points in boss template

Please add a Points parameter to the boss template just like there is for the enemies template, it is as needed. --SonicUnleashedPS2 (talk) 22:06, 29 March 2024 (EDT)