Difference between revisions of "SCHG SH"
From Sonic Retro
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!Mechanic Editing | !Mechanic Editing | ||
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− | |[[SCHG:Sonic Heroes/EXE Editing|EXE Editing]]<br>[[SCHG:Sonic Heroes/EXE Editing/Music Pointers|Music Pointers]]<br>[[SCHG:Sonic Heroes/Relocatable Editing (PC)|Relocatable Editing (PC)]] | + | |[[SCHG:Sonic Heroes/EXE Editing|EXE Editing]]<br>[[SCHG:Sonic Heroes/EXE Editing/Music Pointers|Music Pointers]]<br>[[SCHG:Sonic Heroes/Relocatable Editing (PC)|Relocatable Editing (PC)]]<br><span style="color:#292929;">::::</span>[[SCHG:Sonic Heroes/Relocatable Editing (PC)/File Offsets|File Offsets]] |
− | :[[SCHG:Sonic Heroes/Relocatable Editing (PC)/File Offsets|File Offsets]] | ||
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!Model Editing | !Model Editing |
Revision as of 18:01, 3 August 2017
SCHG: Sonic Heroes |
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Main Article |
Mechanic Editing |
EXE Editing Music Pointers Relocatable Editing (PC) ::::File Offsets |
Model Editing |
Model Format Collision Format |
Level Editing |
Indirect Editing Level List Object Editing Object Porting Visibility Editing |
Particle Editing |
Particle Editing |
Sound Editing |
Sound Editing Music List Voices |
SCHG How-Tos |
Custom Object Material Effect Tutorial Level Editing Tutorial |
This Template is to be used on the main page for SCHG:Sonic Heroes and each of its subpages; because it is essentially a larger and more drawn-out table of contents, use __NOTOC__ on each page. For sections that are not large enough to use be put on a separate page, use the main page.
Do not place this template on the music hacking page or any future page that refers to more than one game in its text.