Difference between revisions of "SCHG SH"
From Sonic Retro
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!Model Editing | !Model Editing | ||
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− | |[[SCHG:Sonic Heroes/Model Format|Model Format]] | + | |[[SCHG:Sonic Heroes/Model Format|Model Format]]<br>[[SCHG:Sonic Heroes/Collision Format|Collision Format]] |
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+ | !Level Editing | ||
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+ | |[[SCHG:Sonic Heroes/Level List|Level List]]<br />[[SCHG:Sonic Heroes/Object Editing|Object Editing]]<br />[[SCHG:Sonic Heroes/Object Porting|Object Porting]]<br />[[SCHG:Sonic Heroes/Visibility Editing|Visibility Editing]] | ||
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!Particle Editing | !Particle Editing | ||
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|[[SCHG:Sonic Heroes/Particle Editing|Particle Editing]] | |[[SCHG:Sonic Heroes/Particle Editing|Particle Editing]] | ||
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!Sound Editing | !Sound Editing |
Revision as of 21:50, 14 March 2017
SCHG: Sonic Heroes |
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Main Article |
EXE Editing |
EXE Editing Music Pointers |
Model Editing |
Model Format Collision Format |
Level Editing |
Level List Object Editing Object Porting Visibility Editing |
Particle Editing |
Particle Editing |
Sound Editing |
Sound Editing Music List Voices |
This Template is to be used on the main page for SCHG:Sonic Heroes and each of its subpages; because it is essentially a larger and more drawn-out table of contents, use __NOTOC__ on each page. For sections that are not large enough to use be put on a separate page, use the main page.
Do not place this template on the music hacking page or any future page that refers to more than one game in its text.